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  • ...ted by [[User:TedTycoon|TedTycoon]] that mirrors sectors of a [[populous]] map with the associated objects to create symmetry thus allowing users to easil ...in it, [[User:TedTycoon|Ted]] enhanced it to display, move and mirror the map diagonally. ...
    1 KB (190 words) - 08:20, 26 November 2017
  • ...structure for the object data. With this knowledge he produced his second map-pack, [[Prison Worlds]]. [[Prision Worlds]] was essentially the original m ...t and land-height. With this knowledge, Khickman began creating his first map, A Narrow Passage. ...
    4 KB (667 words) - 05:11, 13 June 2006
  • ...User:Hepple|Hepple]] left soon after he made an early release of his [[Map Editor]], but [[User:TheGabber|TheGabber]] and [[User:1/4lb|1/4lb]] worked togethe ...een put in production for people to play, providing a bigger interest in [[Map Making]] for [[Populous]]. ...
    6 KB (913 words) - 01:58, 3 April 2020
  • ...[[multiplayer]] levels for matchmakers. Any fan can design levels with an editor and create levels for you and your friends to play on. Mappacks can come i ...maps including names, pack versions, creators, and the file names for each map's .dat and .hdr file. This allows the files in the pack to have any name w ...
    1 KB (231 words) - 06:41, 26 December 2014
  • ...us players could download custom made maps he created (using the first map editor made by [[User:Hepple|Hepple]]) to play on [http://populous.net populous.ne ...
    770 bytes (113 words) - 01:12, 21 April 2018
  • ...such as [[Fate Worlds]] were submitted by people. Now that a public [[Map Editor]] has been released more people have been able to create new [[Multiplayer] ...ame with in their maps and couldn't create their own, a good single player map was rare. Over the years, script edits have been released that allow us to ...
    11 KB (1,862 words) - 04:29, 5 November 2007
  • The World Editor is a tool created by [[Alacn]] which creates or edits Populous levels. The ..., a header file editor (to edit player restrictions) and an attribute file editor (to edit AI restrictions). ...
    8 KB (1,406 words) - 05:58, 17 June 2019
  • ...n's]] '''RMG'''. It generates maps based on populous (rms) scripts. Other map generators have also been created such as [[user:MadMan|MadMan's]] '''[[Ran ...neration to be controlled by a script that allowed different areas of the map to be generated using varied criteria. This meant that maps could be speci ...
    9 KB (1,409 words) - 02:17, 27 July 2010
  • ...itor inside the game. The keys configuration file uses the systems keycode map to determine what keys are available to use. This website has the key codes === Set Map Marker 1 key === ...
    15 KB (1,535 words) - 05:57, 1 April 2018
  • ...st of the tricks, bugs, glitches and tactics you can think of, or else the map can be impossible to be finished) 1- Watch the map (watch every detail on the map, pay attention to it, study every detail, some maps are complex, but some a ...
    5 KB (970 words) - 10:10, 4 February 2016
  • ...completed" when the only thing that remains from the official game is the map textures (and some even have this part original). ...urself. You will need to learn how to work with level design program World Editor, how to script, how to change Language file, and other things. If you plan ...
    5 KB (849 words) - 07:41, 9 March 2020