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	<updated>2026-05-14T00:05:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.popre.net/index.php?title=Atlantis&amp;diff=5304</id>
		<title>Atlantis</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=Atlantis&amp;diff=5304"/>
		<updated>2011-03-24T12:52:40Z</updated>

		<summary type="html">&lt;p&gt;Knight of heaven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This rare effect can set, and then letting appear again a island or piece of land.&lt;br /&gt;
&lt;br /&gt;
The only single-player level where it is used is [[From The Depths]].&lt;br /&gt;
The nice thing of Atlantis, is that the land slowly rises and it looks nice.&lt;br /&gt;
The buildings are a bit damaged, but the wildies and trees are still intact.&lt;br /&gt;
==Using in SP levels==&lt;br /&gt;
Atlantis CAN&#039;T be used in Multiplayer! If it is used, the game will crash.&lt;br /&gt;
As said above, the place where the island appears, doesn&#039;t need to be exactly as the place where you&#039;ve set it.&lt;br /&gt;
Setting a atlantis island is easy: Use the effect Atlantis Set,(Can be linked from a trigger too)&lt;br /&gt;
and where you want to let it appear, use Atlantis Invoke.&lt;br /&gt;
&#039;&#039;&#039;Using [[Stone Head]]s on a place that will be set for Atlantis, will freeze&#039;&#039;&#039;&lt;br /&gt;
TESTED: It is no problem if there is a [[Reincarnation Site]], or a enemy shaman on the setted island,&lt;br /&gt;
but if a [[Shaman]] came in that zone, she will be set as dead, and she doesn&#039;t reincarnate until you or an enemy Invoke it again.&lt;br /&gt;
All people and buildings (the [[Shaman]] too), that came into that zone, will be from the player who&#039;ve Invoked it, if &#039;create player owned&#039; is enabled in the trigger.&lt;br /&gt;
You can&#039;t set more than one &#039;Atlantishes&#039;, the one you&#039;ve set can apear as much times you want, by the way.&lt;/div&gt;</summary>
		<author><name>Knight of heaven</name></author>
	</entry>
	<entry>
		<id>https://wiki.popre.net/index.php?title=Atlantis&amp;diff=5303</id>
		<title>Atlantis</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=Atlantis&amp;diff=5303"/>
		<updated>2011-03-24T12:51:34Z</updated>

		<summary type="html">&lt;p&gt;Knight of heaven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This rare effect can set, and then letting appear again a island or piece of land.&lt;br /&gt;
&lt;br /&gt;
The only single-player level where it is used is [[From The Depths]].&lt;br /&gt;
The nice thing of Atlantis, is that the land slowly rises and it looks nice.&lt;br /&gt;
The buildings are a bit damaged, but the wildies and trees are still intact.&lt;br /&gt;
==Using in SP levels==&lt;br /&gt;
Atlantis CAN&#039;T be used in Multiplayer! If it is used, the game will crash.&lt;br /&gt;
As said above, the place where the island appears, doesn&#039;t need to be exactly as the place where you&#039;ve set it.&lt;br /&gt;
Setting a atlantis island is easy: Use the effect Atlantis Set,(Can be linked from a trigger too)&lt;br /&gt;
and where you want to let it appear, use Atlantis Invoke.&lt;br /&gt;
&#039;&#039;&#039;Using [[Stone Heads]] on a place that will be set for Atlantis, will freeze&#039;&#039;&#039;&lt;br /&gt;
TESTED: It is no problem if there is a [[Reincarnation Site]], or a enemy shaman on the setted island,&lt;br /&gt;
but if a [[Shaman]] came in that zone, she will be set as dead, and she doesn&#039;t reincarnate until you or an enemy Invoke it again.&lt;br /&gt;
All people and buildings (the [[Shaman]] too), that came into that zone, will be from the player who&#039;ve Invoked it, if &#039;create player owned&#039; is enabled in the trigger.&lt;br /&gt;
You can&#039;t set more than one &#039;Atlantishes&#039;, the one you&#039;ve set can apear as much times you want, by the way.&lt;/div&gt;</summary>
		<author><name>Knight of heaven</name></author>
	</entry>
	<entry>
		<id>https://wiki.popre.net/index.php?title=Atlantis&amp;diff=5302</id>
		<title>Atlantis</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=Atlantis&amp;diff=5302"/>
		<updated>2011-03-24T12:49:27Z</updated>

		<summary type="html">&lt;p&gt;Knight of heaven: Created page with &amp;quot;This rare effect can set, and then letting appear again a island or piece of land.  The only single-player level where it is used is From the Depths. The nice thing of Atlant...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This rare effect can set, and then letting appear again a island or piece of land.&lt;br /&gt;
&lt;br /&gt;
The only single-player level where it is used is [[From the Depths]].&lt;br /&gt;
The nice thing of Atlantis, is that the land slowly rises and it looks nice.&lt;br /&gt;
The buildings are a bit damaged, but the wildies and trees are still intact.&lt;br /&gt;
==Using in SP levels==&lt;br /&gt;
Atlantis CAN&#039;T be used in Multiplayer! If it is used, the game will crash.&lt;br /&gt;
As said above, the place where the island appears, doesn&#039;t need to be exactly as the place where you&#039;ve set it.&lt;br /&gt;
Setting a atlantis island is easy: Use the effect Atlantis Set,(Can be linked from a trigger too)&lt;br /&gt;
and where you want to let it appear, use Atlantis Invoke.&lt;br /&gt;
&#039;&#039;&#039;Using [[Stone Heads]] on a place that will be set for Atlantis, will freeze&#039;&#039;&#039;&lt;br /&gt;
TESTED: It is no problem if there is a reincarnation site, or a enemy shaman on the setted island,&lt;br /&gt;
but if a shaman came in that zone, she will be set as dead, and she doesn&#039;t reincarnate until you or an enemy Invoke it again.&lt;br /&gt;
All people and buildings (the shaman too), that came into that zone, will be from the player who&#039;ve Invoked it, if &#039;create player owned&#039; is enabled in the trigger.&lt;br /&gt;
You can&#039;t set more than one &#039;Atlantishes&#039;, the one you&#039;ve set can apear as much times you want, by the way.&lt;/div&gt;</summary>
		<author><name>Knight of heaven</name></author>
	</entry>
	<entry>
		<id>https://wiki.popre.net/index.php?title=From_The_Depths&amp;diff=5301</id>
		<title>From The Depths</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=From_The_Depths&amp;diff=5301"/>
		<updated>2011-03-24T12:24:20Z</updated>

		<summary type="html">&lt;p&gt;Knight of heaven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Levels&lt;br /&gt;
|Level = From the Depths&lt;br /&gt;
|Image = depth.jpg&lt;br /&gt;
|Mode = [[Singleplayer]]&lt;br /&gt;
|Players = 2&lt;br /&gt;
|Heads = 2&lt;br /&gt;
|VOK = 0&lt;br /&gt;
|Ally = N/A&lt;br /&gt;
|Difficulty = Medium&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is the tenth level in [[Populous|Populous The Beginning]], where you face the [[Matak]] tribe on the second timed level. It is the only level in [[Single Player]] to use the Atlantis effect.&lt;br /&gt;
&lt;br /&gt;
==Starting Speech==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I have had a terrible vision with scenes of death and destruction as our settlement sank into the sea! I must move swiftly if I am to save my tribe and wreak revenge upon our Enemies.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
&lt;br /&gt;
You start off on a small beach with several huts and followers. Next to you is a large, elevated region with the [[Matak]] village on it. North of all this is a very small island with a [[Totem Pole]], a [[Matak]] [[Guard Tower]] with a [[preacher]] inside and a few [[warrior]]s on it. West of that is an underwater island that rises once the [[Totem Pole]] has been worshipped.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemy tribes:&#039;&#039;&#039; [[Matak]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Worship Objects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#ffdead;&amp;quot;| &#039;&#039;&#039;Item&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffdead;&amp;quot;| &#039;&#039;&#039;Shots&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffdead;&amp;quot;| &#039;&#039;&#039;Spell/Effect&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#ffdead;&amp;quot;| &#039;&#039;&#039;Follower Count&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Totem Pole]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| [[Atlantis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Totem Pole]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
| [[Erode]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
First, send your [[Shaman]], two [[brave]]s, one [[warrior]] and one [[preacher]] into the [[boat]]. Then quickly build as many [[boat]]s as you can with your [[brave]]s to carry the other followers if you can, though this is not necessary to complete this level. When your base has sunk, head off to the [[Matak]] [[Guard Tower]] next to the [[Totem Pole]]. Kill the enemy followers and worship the [[Totem Pole]]. You may wish to wait before praying at it to charge some spells if you&#039;re not in a rush since you will be safe at this time. &lt;br /&gt;
&lt;br /&gt;
Wait for the island to rise then send your [[brave]]s to fix the buildings. Build a couple more [[boat]]s and train a group of [[preacher]]s and [[warrior]]s. Send them all in your [[boat]]s, make sure you charge a few [[spell]]s while you&#039;re waiting. Sail to the beach on the [[Matak]] island where there are two [[tower]]s eirther side and unload your [[warrior]]s. Send a couple of [[warrior]]s each side then unload everyone else. Attack the base and send your [[shaman]] to worship the [[Totem Pole]]. After you worship it the other half of the [[Matak]] base will sink and then you can kill all the survivors.&lt;br /&gt;
&lt;br /&gt;
==Different Strategy==&lt;br /&gt;
&lt;br /&gt;
First, immediately send all of your people to the very edge of the island nearest to the boat (when the [[Matak]] queen will erode your land, it will not reach to your men). Then, send your [[Shaman]], three warriors, and one preacher to the boat. Then sail to the big Matak island. De-activate the [[Convert]] spell to give more mana to the [[Blast]] spell. Have your warriors jump out and kill the firewarriors. If not all are killed, destroy the survivors by using blast. Send your shaman to the Matak Shaman&#039;s tower. Have her smack out the Matak Shaman, then cast the blast spell to push her down the mountain to the sea to kill her. Send your preacher to convert the braves and warriors supposedly guarding the [[Totem Pole]] bearing the [[Erode]] spell (the totem pole is not there yet). Once they are converted, have one follower go back to the boat and fetch at least one [[preacher]]. Sail back to the Matak island and have the preacher jump out and convert more followers. But there is an enemy preacher inside a [[tower]]. Have your Shaman attack and kill him to protect your preacher from being disturbed. Once the whole Matak island is cleared of enemies, make sure all Matak huts are damaged or destroyed to stop them from breeding braves. Send your shaman to the [[boat]]. Then, it&#039;s time to destroy the [[Matak]] [[warrior]]s and [[preacher]] at the [[Totem Pole]] island. Sail there. Before your Shaman jumps out, blast the warriors into the sea to destroy them. Then command your shaman to jump out and attack the preacher inside the tower. You don&#039;t have to blast him to kill him. The Shaman can just [[kick]] and [[punch]] him to kill him and win the game (No follower can defeat a Shaman in hand-to-hand combat one-on-one except the [[warrior]]).&lt;br /&gt;
&lt;br /&gt;
==Rushing==&lt;br /&gt;
&lt;br /&gt;
As soon as the game starts send every man into a [[hut]] and charge [[Lightning]]. By the time it&#039;s charged you should have half of your base still. Cast it on the Matak [[tower]] and you will have saved your base.&lt;br /&gt;
&lt;br /&gt;
==Rushing 2==&lt;br /&gt;
&lt;br /&gt;
There is also a way to keep your starting island complete above the water:&lt;br /&gt;
As soon as the game starts, cast [[Blast]] on the middle point of the ridge where the Matak Shaman goes into the tower. If it&#039;s done on time, the Matak Shaman will fall down, and then you can kill her.&lt;br /&gt;
&lt;br /&gt;
{{Nav_Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Beginning Levels]]&lt;/div&gt;</summary>
		<author><name>Knight of heaven</name></author>
	</entry>
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