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	<id>https://wiki.popre.net/index.php?action=history&amp;feed=atom&amp;title=God_Mode</id>
	<title>God Mode - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.popre.net/index.php?action=history&amp;feed=atom&amp;title=God_Mode"/>
	<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=God_Mode&amp;action=history"/>
	<updated>2026-06-17T08:08:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.popre.net/index.php?title=God_Mode&amp;diff=6952&amp;oldid=prev</id>
		<title>Divinity at 21:59, 16 June 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=God_Mode&amp;diff=6952&amp;oldid=prev"/>
		<updated>2019-06-16T21:59:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:59, 16 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can create an extremely long causeway which can be used to destroy buildings or create land by casting [[Landbridge]] as close to the border of the horizon (on the side of the land) as you can get.  The bridge will be formed from the bottom center of the screen to where you clicked.  Moving the camera back can even provide a little more length to the bridge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can create an extremely long causeway which can be used to destroy buildings or create land by casting [[Landbridge]] as close to the border of the horizon (on the side of the land) as you can get.  The bridge will be formed from the bottom center of the screen to where you clicked.  Moving the camera back can even provide a little more length to the bridge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can rush enemies early on by casting [[Convert]] on the [[wildmen]] near their base.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You can rush enemies early on by casting [[Convert]] on the [[wildmen]] near their base.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The spells take longer to travel if the camera is further to the cast point. This means that if the player casts a lightning (on god mode) on a moving unit, if the camera is right near him, the lightning will be almost instant to reach the location - but it will take more time if the camera is not that close. This is crucial for spells that require aiming, such as blast or lightning, and can be hard getting used to, as the player is used to the static range of spells (and thus the spell duration outcome). Basically, the camera is where the shaman &quot;would be&quot;, when it comes to casting spells.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Divinity</name></author>
	</entry>
	<entry>
		<id>https://wiki.popre.net/index.php?title=God_Mode&amp;diff=6951&amp;oldid=prev</id>
		<title>Divinity at 21:53, 16 June 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=God_Mode&amp;diff=6951&amp;oldid=prev"/>
		<updated>2019-06-16T21:53:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:53, 16 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:God.png|right|thumb|480px|God Mode on level 25 (notice there is no shaman avatar, and no range on the spell swamp ]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;God Mode is a setting determined in the level&amp;#039;s [[Header]] File.  When God Mode is enabled, the shaman is removed from the map and can cast spells anywhere (her range is unlimited).  God mode can be enabled via in-game cheats through the O menu by enabling Human-Shaman Omnipresence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;God Mode is a setting determined in the level&amp;#039;s [[Header]] File.  When God Mode is enabled, the shaman is removed from the map and can cast spells anywhere (her range is unlimited).  God mode can be enabled via in-game cheats through the O menu by enabling Human-Shaman Omnipresence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Divinity</name></author>
	</entry>
	<entry>
		<id>https://wiki.popre.net/index.php?title=God_Mode&amp;diff=4002&amp;oldid=prev</id>
		<title>Khickman: New page: God Mode is a setting determined in the level&#039;s Header File.  When God Mode is enabled, the shaman is removed from the map and can cast spells anywhere (her range is unlimited).  God m...</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=God_Mode&amp;diff=4002&amp;oldid=prev"/>
		<updated>2008-01-09T03:55:13Z</updated>

		<summary type="html">&lt;p&gt;New page: God Mode is a setting determined in the level&amp;#039;s &lt;a href=&quot;/Header&quot; class=&quot;mw-redirect&quot; title=&quot;Header&quot;&gt;Header&lt;/a&gt; File.  When God Mode is enabled, the shaman is removed from the map and can cast spells anywhere (her range is unlimited).  God m...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;God Mode is a setting determined in the level&amp;#039;s [[Header]] File.  When God Mode is enabled, the shaman is removed from the map and can cast spells anywhere (her range is unlimited).  God mode can be enabled via in-game cheats through the O menu by enabling Human-Shaman Omnipresence.&lt;br /&gt;
&lt;br /&gt;
In [[Single Player]], when God Mode is enabled, only the Human Player will have unlimited range.  Level 25, [[The Beginning]], is the only official Single Player level to actually make use of this setting.&lt;br /&gt;
&lt;br /&gt;
In [[Multiplayer]] this setting effects all players, meaning everyone has unlimited range.&lt;br /&gt;
&lt;br /&gt;
==Tricks==&lt;br /&gt;
&lt;br /&gt;
* You can create an extremely long causeway which can be used to destroy buildings or create land by casting [[Landbridge]] as close to the border of the horizon (on the side of the land) as you can get.  The bridge will be formed from the bottom center of the screen to where you clicked.  Moving the camera back can even provide a little more length to the bridge.&lt;br /&gt;
* You can rush enemies early on by casting [[Convert]] on the [[wildmen]] near their base.&lt;/div&gt;</summary>
		<author><name>Khickman</name></author>
	</entry>
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