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	<id>https://wiki.popre.net/index.php?action=history&amp;feed=atom&amp;title=Mod_Worlds</id>
	<title>Mod Worlds - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.popre.net/index.php?action=history&amp;feed=atom&amp;title=Mod_Worlds"/>
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	<updated>2026-08-15T21:20:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.popre.net/index.php?title=Mod_Worlds&amp;diff=2160&amp;oldid=prev</id>
		<title>TedTycoon at 22:11, 12 June 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=Mod_Worlds&amp;diff=2160&amp;oldid=prev"/>
		<updated>2006-06-12T22:11:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:11, 12 June 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Mod Worlds Affiliates=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Mod Worlds Affiliates=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many people helped test Mod Worlds to ensure that bugs were removed.  Among the many testers, there were [[Chris]], [[lukestorm]], [[DakiniShaman]] (currently [[RedShaman1]]), and many others.  The map designers for Mod Worlds were [[RedWarrior]] and [[Khickman]].  During the production of Mod Worlds, [[TedTycoon]]&#039;s Spell Editor was used to edit the level [[header]] files.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many people helped test Mod Worlds to ensure that bugs were removed.  Among the many testers, there were [[Chris]], [[lukestorm]], [[DakiniShaman]] (currently [[RedShaman1]]), and many others.  The map designers for Mod Worlds were [[RedWarrior]] and [[Khickman]].  During the production of Mod Worlds, [[TedTycoon]]&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Spell Editor&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;was used to edit the level [[header]] files.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TedTycoon</name></author>
	</entry>
	<entry>
		<id>https://wiki.popre.net/index.php?title=Mod_Worlds&amp;diff=2136&amp;oldid=prev</id>
		<title>Terrorist TM: /* Mod Worlds Affiliates */</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=Mod_Worlds&amp;diff=2136&amp;oldid=prev"/>
		<updated>2006-06-12T13:16:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Mod Worlds Affiliates&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:16, 12 June 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Mod Worlds Affiliates=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Mod Worlds Affiliates=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many people helped test Mod Worlds to ensure that bugs were removed.  Among the many testers, there were [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chirs&lt;/del&gt;]], [[lukestorm]], [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MatakShaman&lt;/del&gt;]] (currently [[RedShaman1]]), and many others.  The map designers for Mod Worlds were [[RedWarrior]] and [[Khickman]].  During the production of Mod Worlds, [[TedTycoon]]&#039;s Spell Editor was used to edit the level [[header]] files.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Many people helped test Mod Worlds to ensure that bugs were removed.  Among the many testers, there were [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chris&lt;/ins&gt;]], [[lukestorm]], [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DakiniShaman&lt;/ins&gt;]] (currently [[RedShaman1]]), and many others.  The map designers for Mod Worlds were [[RedWarrior]] and [[Khickman]].  During the production of Mod Worlds, [[TedTycoon]]&#039;s Spell Editor was used to edit the level [[header]] files.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Terrorist TM</name></author>
	</entry>
	<entry>
		<id>https://wiki.popre.net/index.php?title=Mod_Worlds&amp;diff=1951&amp;oldid=prev</id>
		<title>Khickman at 17:55, 31 May 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.popre.net/index.php?title=Mod_Worlds&amp;diff=1951&amp;oldid=prev"/>
		<updated>2006-05-31T17:55:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Mod Worlds&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; began as a small project in early 2003 which involved making modifications to the original [[Populous]] multiplayer levels to provide gamers with new ways to play.  The Mod Worlds project was dissolved later that year after its primary creator, [[Khickman]], joined [[Populous Reincarnated]] to contribute to their cause.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
The history of Mod Worlds and how it got started up until it was dissolved.&lt;br /&gt;
&lt;br /&gt;
==Level Decoding==&lt;br /&gt;
Mod Worlds was actually in developement a few months before the public actually knew about it.  During early 2003, [[Khickman]] began experimenting with the level files of [[Populous]], figuring out what each file does for the level and how altering it might affect the level itself.  This served as the first step towards level editing.  After modifying the level [[header]] files to put any level into God Mode, Khickman released his first Mod World, [[God Worlds]].  [[God Worlds]] was essentially the regular multiplayer levels with God Mode.&lt;br /&gt;
&lt;br /&gt;
During Summer of 2003, [[Khickman]] started learning how to manipulate levels through a HEX Editor from [[RedWarrior]].  Since there was no public Map Editor at the time ([[TheGabber]] had the only map editor and would not release it because it was too buggy), all levels were produced using these HEX Editors.  Khickman soon learned the structure for the object data.  With this knowledge he produced his second map-pack, [[Prison Worlds]].  [[Prision Worlds]] was essentially the original multiplayer levels with relocated shamen and prisons.&lt;br /&gt;
&lt;br /&gt;
Shortly after the release of [[Prison Worlds]], [[RedWarrior]] disappeared for a few months, leaving [[Khickman]] to complete his next task alone.  [[Khickman]] began decoding the land data and eventually figured out the structure for land-placement and land-height.  With this knowledge, Khickman began creating his first map, A Narrow Passage.&lt;br /&gt;
&lt;br /&gt;
==F8 / Fate Worlds==&lt;br /&gt;
&lt;br /&gt;
Before the land data was decoded, the only public way to make and then play levels was to edit a save game file with spells and then touch up the objects in HEX.  To load the levels, users would copy the level which took the place of a saved game file into their [[Populous]] SAVE folder.  Players would then join in a multiplayer game and load the map with the F8 key.  [[Khickman]] wanted to convert many of these levels into actual level files; at the time these levels were called F8 levels.  After successfully decoding the land data, [[Khickman]] became determined to come up with an entire map-pack of unique levels.  After some time, [[Khickman]] showed [[RedWarrior]] how the land data worked and [[RedWarrior]] made his first level, Continental Division.  Khickman made three other levels to accompany his new map-pack, they were:  Tree of Life, Holy Land, and Khick Chess.&lt;br /&gt;
&lt;br /&gt;
==The End of Mod Worlds==&lt;br /&gt;
&lt;br /&gt;
When [[TheGabber]] saw Khick Chess, he offered [[Khickman]] a position at [[Populous Reincarnated]] as an Assistant Map-Maker; [[Khickman]] took that position and got access to the highly coveted Map Editor.  With this tool, [[Khickman]] finished all of the maps he was making for his new map-pack.  Since the majority of his maps were converted F8 levels which he and [[RedWarrior]] had made, [[Khickman]] decided to name the new map-pack, Fate Worlds, since F8 could be spelled out as feight, but fate for short as it suited the idea of a player determining his tribe&amp;#039;s fate on these worlds.  Fate Worlds never became a part of [[TheGabber]]&amp;#039;s [[New Worlds]], nor did it become part of Mod Worlds in its final release.  Mod Worlds officially ended once Khickman joined Populous Reincarnated; if you ask around, you might be able to obtain an old copy of [[God Worlds]] or [[Prison Worlds]].  [[Fate Worlds]] went on to become one of the most popular map-packs played besides the original multiplayer levels.&lt;br /&gt;
&lt;br /&gt;
=Mod Worlds Affiliates=&lt;br /&gt;
&lt;br /&gt;
Many people helped test Mod Worlds to ensure that bugs were removed.  Among the many testers, there were [[Chirs]], [[lukestorm]], [[MatakShaman]] (currently [[RedShaman1]]), and many others.  The map designers for Mod Worlds were [[RedWarrior]] and [[Khickman]].  During the production of Mod Worlds, [[TedTycoon]]&amp;#039;s Spell Editor was used to edit the level [[header]] files.&lt;/div&gt;</summary>
		<author><name>Khickman</name></author>
	</entry>
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