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[[Image:arma.gif|left|thumb|frame|]]The Armageddon spell makes an arena out of the land in game, deleting all huts and all trees that may be in the arena. The four [[shaman]s and all their followers are transported to this arena and all appear one by one. The [[shaman]]s, for the only time in the game, have magical shield around them and occasionaly cast blast on eachother while the followers all fight to the death. The remaining tribe wins and their [[shaman]] gets to [[lightning]] the other [[shaman]]s.
[[Image:arma.gif|left|thumb|frame|]]The Armageddon spell makes an arena out of the land in game, deleting all huts and all trees that may be in the arena. The four [[shaman]]s and all their followers are transported to this arena and all appear one by one. The [[shaman]]s, for the only time in the game, have magical shield around them and occasionaly cast blast on eachother while the followers all fight to the death. The remaining tribe wins and their [[shaman]] gets to [[lightning]] the other [[shaman]]s.

Revision as of 19:20, 8 May 2006

Armageddon
Armageddon
Armageddon
Mana Required : 10,000
Shots : 1
Range : 16
Duration : Depends
Incantation : Ta-ka

The Armageddon spell makes an arena out of the land in game, deleting all huts and all trees that may be in the arena. The four shamans and all their followers are transported to this arena and all appear one by one. The shamans, for the only time in the game, have magical shield around them and occasionaly cast blast on eachother while the followers all fight to the death. The remaining tribe wins and their shaman gets to lightning the other shamans.