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Fog of War is a level [[effect]]. Some levels have the fog of war setting on which makes objects on the level invisable until discovered by one of your followers. Once you have discovered a piece of the world it will remain visable for the rest of the game.
Fog of War is a level [[effect]]. Some levels have the fog of war setting on which makes objects on the level invisable until discovered by one of your followers. Once you have discovered a piece of the world it will remain visable for the rest of the game.


You cannot see your oppenent's discovered areas, but you can see shadows and sounds of the objects that lay there.
You cannot see any other player's (including your allies) discovered areas, but you can see shadows and sounds of the objects that lay there.


Areas of the world (Mostly [[Stone Head|Heads]]) are visable to everyone at the start of the level. These are reveal fog [[effect]]s that remain in the area. These should remain in [[Multiplayer]] maps in case the fog of war option is on.
Areas of the world (Mostly [[Stone Head|Heads]]) are visable to everyone at the start of the level. These are reveal fog [[effect]]s that remain in the area. These should remain in [[Multiplayer]] maps in case the fog of war option is on.

Revision as of 10:43, 9 January 2008

Fog of War is a level effect. Some levels have the fog of war setting on which makes objects on the level invisable until discovered by one of your followers. Once you have discovered a piece of the world it will remain visable for the rest of the game.

You cannot see any other player's (including your allies) discovered areas, but you can see shadows and sounds of the objects that lay there.

Areas of the world (Mostly Heads) are visable to everyone at the start of the level. These are reveal fog effects that remain in the area. These should remain in Multiplayer maps in case the fog of war option is on.

Tricks

  • Sending spies to the enemy's base can reveal fog unnoticed.
  • Sending ghosts (created with the Ghost Army spell) to explore proves to be an efficient way of gaining sight over key areas of the map.