Object Faces Format: Difference between revisions
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Created page with " Int16 CurrNormalIdx Int16 TextureIdx UInt16 Flags Byte NumPoints SByte PolyDrawMode Single X1 Single X2 Single X3 Single X4 S..." |
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Object data is split into 60 bytes each block contains these parameters. | |||
=== Block Format === | |||
Int16 CurrNormalIdx | Int16 CurrNormalIdx | ||
Int16 TextureIdx | Int16 TextureIdx | ||
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SByte BucketAdj | SByte BucketAdj | ||
Byte BldgConstructFlags | Byte BldgConstructFlags | ||
All parameters must be read in this exact order | |||
Revision as of 22:44, 7 October 2014
Object data is split into 60 bytes each block contains these parameters.
Block Format
Int16 CurrNormalIdx
Int16 TextureIdx
UInt16 Flags
Byte NumPoints
SByte PolyDrawMode
Single X1
Single X2
Single X3
Single X4
Single Y1
Single Y2
Single Y3
Single Y4
SByte PointOffsets1
SByte PointOffsets2
SByte PointOffsets3
SByte PointOffsets4
Byte BaseNormalIdxs1
Byte BaseNormalIdxs2
Byte BaseNormalIdxs3
Byte BaseNormalIdxs4
Byte UVCursorInfo
Byte General
SByte BucketAdj
Byte BldgConstructFlags
All parameters must be read in this exact order