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Attribute File

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Revision as of 22:22, 25 August 2006 by Nexus (talk | contribs) (Posted By Nexus)
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Computer Script's Attribute File


File size : 144 bytes

Any offsets stated on here are in decimal and not in hex unless otherwise specified.


Computer Player Name: Offset 49 | 31 bytes long

offset 81: some spells: (each value is on its own and not added up, tested separately from the rest)

blast changes it to 04 lighting changes it to 08 tornado changes it to 10 swarm changes it to 20 invisibility changes it to 40 hypnotism changes it to 80

offset 82: some spells: (each value is on its own and not added up, tested separately from the rest)

firestorm changes it to 01 ghost army changes it to 02 erode changes it to 04 swamp changes it to 08 landbridge changes it to 10 aod changes it to 20 earthquake changes it to 40 flatten changes it to 80

offset 83: some spells: (each value is on its own and not added up, tested separately from the rest)

volcano changes it to 01 convert changes it to 02 shield changes it to 08 offset 85: buildings: (each value is on its own and not added up, tested separately from the rest)

hut changes it to 02 tower changes it to 10 temple changes it to 20 spy hut changes it to 40 warrior changes it to 80

offset 86: buildings: (each value is on its own and not added up, tested separately from the rest)

fw changes it to 01 boat changes it to 20 balloon changes it to 80

attributes: 1 byte each | max val. FF/255 | |offset|

int_attr_expansion 1 int_attr_pref_spy_trains 2 int_attr_pref_religious_trains 3 int_attr_warrior_trains 4 int_attr_firewarrior_trains 5 int_attr_pref_spy_people 6 int_attr_pref_religious_people 7 int_attr_pref_warrior_people 8 int_attr_pref_firewarrior_people 9 int_attr_max_buildings_on_go 10 int_attr_house_percentage 11 int_attr_away_brave 12 int_attr_away_warrior 13 int_attr_away_religious 14 int_attr_defense_rad_incr 15 int_attr_max_defensive_actions 16 int_attr_away_spy 17 int_attr_away_firewarrior 18 int_attr_attack_percentage 19 int_attr_away_shaman 20 int_attr_people_per_boat 21 int_attr_people_per_balloon 22 int_attr_dont_use_boats 23 int_attr_max_spy_attacks 24 int_attr_enemy_spy_max_stand 25 int_attr_max_attacks 26 int_attr_empty_at_waypoint 27 int_attr_spy_check_frequency 28 int_attr_retreat_value 29 int_attr_base_under_attack_retreat 30 int_attr_random_build_side 31 int_attr_use_preacher_for_defence 32 int_attr_shamen_blast 33 int_attr_max_train_at_once 34 int_attr_group_option 35 int_attr_pref_boat_huts 36 int_attr_pref_balloon_huts 37 int_attr_pref_boat_drivers 38 int_attr_pref_balloon_drivers 39 int_attr_fight_stop_distance 40 int_attr_spy_discover_chance 41 int_attr_count_preach_damage 42 int_attr_dont_group_at_dt 43 int_attr_spell_delay 44 int_attr_dont_delete_useless_boat_house 45 int_attr_boat_house_broken 46 int_attr_dont_auto_train_preachers 47 int_attr_spare 48