Crisis of Faith
|Crisis of Faith|
|Mode : Singleplayer|
|Players : 2|
|Stone Heads : 1|
|Vault of Knowledges : 1|
|Alliances : N/A|
|Difficulty : Beginner|
"I have had a disturbing vision. The Chumara Tribe turned my own Followers against me when I attacked! I must find a way to reach their Vault of Knowledge and learn how to use this power against them."
You start on a large tropical island separated from the Chumara tribe by huge hills. The Totem Pole casts an Erode spell on the far end of the mountain making a safe path to the Vault of Knowledge which gives you access to the Temple building.
Enemy tribes: Chumara
|Vault of Knowledge||Temple|
A basic strategy is to send the shaman to the Totem Pole which lowers the mountain for her to pass through and worship the Vault of Knowledge. Meanwhile, build as many huts as possible as well as a Warrior Training Hut. When the Temple plan is available build it and make an army of several preachers and warriors. Attack the enemy tribe using the army and use Blast to kill the enemy shaman.
This level can easily be completed without Preachers. Build about 5 Huts and a Warrior Training Hut and train about 5-7 Warriors and send them to the enemy base along with the Shaman. Blast the Preacher guarding the base to kill it, then kill the enemy Shaman, destroy the Temple and kill the rest of the Braves.
It is possible to rush by gathering all your starting followers, and rush the enemy. Kill their shaman as quickly as possible with blasts to ensure she does not convert too many wildmen. You should achieve instant victory with no building required.