Objects Info Format: Difference between revisions
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All numbers are stored in big-endian format! | |||
Object data is split into 54 bytes each block contains these parameters. | Object data is split into 54 bytes each block contains these parameters. | ||
=== Block Format === | === Block Format === | ||
UInt16 Flags | |||
Int16 NumFaces | |||
Int16 NumPoints | |||
SByte BucketOffSet | |||
SByte SeqNum | |||
Int32 EditorScale | |||
Int32 StartFace | |||
UInt32 EndFace | |||
UInt32 StartPoint | |||
UInt32 EndPoint | |||
Int16 ScaledMinsX | |||
Int16 ScaledMinsY | |||
Int16 ScaledMinsZ | |||
Int16 ScaledMaxsX | |||
Int16 ScaledMaxsY | |||
Int16 ScaledMaxsZ | |||
SByte ShapeIdx1 | |||
SByte ShapeIdx2 | |||
SByte ShapeIdx3 | |||
SByte ShapeIdx4 | |||
Int16 ScaledOffSetsX | |||
Int16 ScaledOffSetsY | |||
Int16 ScaledOffSetsZ | |||
All parameters must be read in this exact order | |||
Latest revision as of 21:45, 7 October 2014
All numbers are stored in big-endian format!
Object data is split into 54 bytes each block contains these parameters.
Block Format
UInt16 Flags
Int16 NumFaces
Int16 NumPoints
SByte BucketOffSet
SByte SeqNum
Int32 EditorScale
Int32 StartFace
UInt32 EndFace
UInt32 StartPoint
UInt32 EndPoint
Int16 ScaledMinsX
Int16 ScaledMinsY
Int16 ScaledMinsZ
Int16 ScaledMaxsX
Int16 ScaledMaxsY
Int16 ScaledMaxsZ
SByte ShapeIdx1
SByte ShapeIdx2
SByte ShapeIdx3
SByte ShapeIdx4
Int16 ScaledOffSetsX
Int16 ScaledOffSetsY
Int16 ScaledOffSetsZ
All parameters must be read in this exact order