Constant: Difference between revisions
From Populous Wiki
No edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
=== Classic TedTycoon Constants === | === Classic TedTycoon Constants === | ||
P3CONST_TREE1_WOOD_GROW | *P3CONST_TREE1_WOOD_GROW | ||
P3CONST_TREE2_WOOD_GROW | *P3CONST_TREE2_WOOD_GROW | ||
P3CONST_TREE3_WOOD_GROW | *P3CONST_TREE3_WOOD_GROW | ||
P3CONST_TREE4_WOOD_GROW | *P3CONST_TREE4_WOOD_GROW | ||
P3CONST_TREE5_WOOD_GROW | *P3CONST_TREE5_WOOD_GROW | ||
P3CONST_TREE6_WOOD_GROW | *P3CONST_TREE6_WOOD_GROW | ||
P3CONST_TREE1_WOOD_VALUE | *P3CONST_TREE1_WOOD_VALUE | ||
P3CONST_TREE2_WOOD_VALUE | *P3CONST_TREE2_WOOD_VALUE | ||
P3CONST_TREE3_WOOD_VALUE | *P3CONST_TREE3_WOOD_VALUE | ||
P3CONST_TREE4_WOOD_VALUE | *P3CONST_TREE4_WOOD_VALUE | ||
P3CONST_TREE5_WOOD_VALUE | *P3CONST_TREE5_WOOD_VALUE | ||
P3CONST_TREE6_WOOD_VALUE | *P3CONST_TREE6_WOOD_VALUE | ||
P3CONST_SP_W_RANGE_BLAST | *P3CONST_SP_W_RANGE_BLAST | ||
P3CONST_SP_W_RANGE_BOLT | *P3CONST_SP_W_RANGE_BOLT | ||
P3CONST_SP_W_RANGE_WWIND | *P3CONST_SP_W_RANGE_WWIND | ||
P3CONST_SP_W_RANGE_PLAGUE | *P3CONST_SP_W_RANGE_PLAGUE | ||
P3CONST_SP_W_RANGE_SWAMP | *P3CONST_SP_W_RANGE_SWAMP | ||
P3CONST_SP_W_RANGE_INVIS | *P3CONST_SP_W_RANGE_INVIS | ||
P3CONST_SP_W_RANGE_FIREST | *P3CONST_SP_W_RANGE_FIREST | ||
P3CONST_SP_W_RANGE_HYPNO | *P3CONST_SP_W_RANGE_HYPNO | ||
P3CONST_SP_W_RANGE_GARMY | *P3CONST_SP_W_RANGE_GARMY | ||
P3CONST_SP_W_RANGE_EROSION | *P3CONST_SP_W_RANGE_EROSION | ||
P3CONST_SP_W_RANGE_LBRIDGE | *P3CONST_SP_W_RANGE_LBRIDGE | ||
P3CONST_SP_W_RANGE_AOD | *P3CONST_SP_W_RANGE_AOD | ||
P3CONST_SP_W_RANGE_QUAKE | *P3CONST_SP_W_RANGE_QUAKE | ||
P3CONST_SP_W_RANGE_FLATTEN | *P3CONST_SP_W_RANGE_FLATTEN | ||
P3CONST_SP_W_RANGE_VOLCANO | *P3CONST_SP_W_RANGE_VOLCANO | ||
P3CONST_SP_W_RANGE_CONVERT_WILD | *P3CONST_SP_W_RANGE_CONVERT_WILD | ||
P3CONST_SP_W_RANGE_SHIELD | *P3CONST_SP_W_RANGE_SHIELD | ||
P3CONST_SP_W_RANGE_TELEPORT | *P3CONST_SP_W_RANGE_TELEPORT | ||
P3CONST_SP_W_RANGE_BLOODLUST | *P3CONST_SP_W_RANGE_BLOODLUST | ||
P3CONST_SPELL_BLAST | *P3CONST_SPELL_BLAST | ||
P3CONST_SPELL_CONVERT_WILD | *P3CONST_SPELL_CONVERT_WILD | ||
P3CONST_SPELL_GARMY | *P3CONST_SPELL_GARMY | ||
P3CONST_SPELL_PLAGUE | *P3CONST_SPELL_PLAGUE | ||
P3CONST_SPELL_INVIS | *P3CONST_SPELL_INVIS | ||
P3CONST_SPELL_SHIELD | *P3CONST_SPELL_SHIELD | ||
P3CONST_SPELL_LBRIDGE | *P3CONST_SPELL_LBRIDGE | ||
P3CONST_SPELL_BOLT | *P3CONST_SPELL_BOLT | ||
P3CONST_SPELL_HYPNO | *P3CONST_SPELL_HYPNO | ||
P3CONST_SPELL_WWIND | *P3CONST_SPELL_WWIND | ||
P3CONST_SPELL_SWAMP | *P3CONST_SPELL_SWAMP | ||
P3CONST_SPELL_FLATTEN | *P3CONST_SPELL_FLATTEN | ||
P3CONST_SPELL_QUAKE | *P3CONST_SPELL_QUAKE | ||
P3CONST_SPELL_EROSION | *P3CONST_SPELL_EROSION | ||
P3CONST_SPELL_FIREST | *P3CONST_SPELL_FIREST | ||
P3CONST_SPELL_AOD | *P3CONST_SPELL_AOD | ||
P3CONST_SPELL_VOLCANO | *P3CONST_SPELL_VOLCANO | ||
P3CONST_SPELL_AOD_OPT_S | *P3CONST_SPELL_AOD_OPT_S | ||
P3CONST_SPELL_VOLCANO_OPT_S | *P3CONST_SPELL_VOLCANO_OPT_S | ||
P3CONST_SPELL_CONVERT_WILD_OPT_S | *P3CONST_SPELL_CONVERT_WILD_OPT_S | ||
P3CONST_SPELL_HYPNO_OPT_S | *P3CONST_SPELL_HYPNO_OPT_S | ||
P3CONST_SPELL_EROSION_OPT_S | *P3CONST_SPELL_EROSION_OPT_S | ||
P3CONST_SPELL_QUAKE_OPT_S | *P3CONST_SPELL_QUAKE_OPT_S | ||
P3CONST_SPELL_FLATTEN_OPT_S | *P3CONST_SPELL_FLATTEN_OPT_S | ||
P3CONST_SPELL_BOLT_OPT_S | *P3CONST_SPELL_BOLT_OPT_S | ||
P3CONST_SPELL_WWIND_OPT_S | *P3CONST_SPELL_WWIND_OPT_S | ||
P3CONST_SPELL_FIREST_OPT_S | *P3CONST_SPELL_FIREST_OPT_S | ||
P3CONST_SPELL_SWAMP_OPT_S | *P3CONST_SPELL_SWAMP_OPT_S | ||
P3CONST_SPELL_LBRIDGE_OPT_S | *P3CONST_SPELL_LBRIDGE_OPT_S | ||
P3CONST_SPELL_PLAGUE_OPT_S | *P3CONST_SPELL_PLAGUE_OPT_S | ||
P3CONST_SPELL_INVIS_OPT_S | *P3CONST_SPELL_INVIS_OPT_S | ||
P3CONST_SPELL_SHIELD_OPT_S | *P3CONST_SPELL_SHIELD_OPT_S | ||
P3CONST_SPELL_BLOODLUST_OPT_S | *P3CONST_SPELL_BLOODLUST_OPT_S | ||
P3CONST_SPELL_TELEPORT_OPT_S | *P3CONST_SPELL_TELEPORT_OPT_S | ||
P3CONST_SPELL_BLAST_OPT_S | *P3CONST_SPELL_BLAST_OPT_S | ||
P3CONST_SPELL_GARMY_OPT_S | *P3CONST_SPELL_GARMY_OPT_S | ||
P3CONST_SPELL_ARMAGEDDON_OPT_S | *P3CONST_SPELL_ARMAGEDDON_OPT_S | ||
P3CONST_SP_1_OFF_MAX_AOD | *P3CONST_SP_1_OFF_MAX_AOD | ||
P3CONST_SP_1_OFF_MAX_VOLCANO | *P3CONST_SP_1_OFF_MAX_VOLCANO | ||
P3CONST_SP_1_OFF_MAX_CONVERT | *P3CONST_SP_1_OFF_MAX_CONVERT | ||
P3CONST_SP_1_OFF_MAX_HYPNO | *P3CONST_SP_1_OFF_MAX_HYPNO | ||
P3CONST_SP_1_OFF_MAX_EROSION | *P3CONST_SP_1_OFF_MAX_EROSION | ||
P3CONST_SP_1_OFF_MAX_QUAKE | *P3CONST_SP_1_OFF_MAX_QUAKE | ||
P3CONST_SP_1_OFF_MAX_FLATTEN | *P3CONST_SP_1_OFF_MAX_FLATTEN | ||
P3CONST_SP_1_OFF_MAX_BOLT | *P3CONST_SP_1_OFF_MAX_BOLT | ||
P3CONST_SP_1_OFF_MAX_WWIND | *P3CONST_SP_1_OFF_MAX_WWIND | ||
P3CONST_SP_1_OFF_MAX_FIREST | *P3CONST_SP_1_OFF_MAX_FIREST | ||
P3CONST_SP_1_OFF_MAX_SWAMP | *P3CONST_SP_1_OFF_MAX_SWAMP | ||
P3CONST_SP_1_OFF_MAX_LBRIDGE | *P3CONST_SP_1_OFF_MAX_LBRIDGE | ||
P3CONST_SP_1_OFF_MAX_PLAGUE | *P3CONST_SP_1_OFF_MAX_PLAGUE | ||
P3CONST_SP_1_OFF_MAX_INVIS | *P3CONST_SP_1_OFF_MAX_INVIS | ||
P3CONST_SP_1_OFF_MAX_SHIELD | *P3CONST_SP_1_OFF_MAX_SHIELD | ||
P3CONST_SP_1_OFF_MAX_BLOODLUST | *P3CONST_SP_1_OFF_MAX_BLOODLUST | ||
P3CONST_SP_1_OFF_MAX_TELEPORT | *P3CONST_SP_1_OFF_MAX_TELEPORT | ||
P3CONST_SP_1_OFF_MAX_BLAST | *P3CONST_SP_1_OFF_MAX_BLAST | ||
P3CONST_SP_1_OFF_MAX_GARMY | *P3CONST_SP_1_OFF_MAX_GARMY | ||
P3CONST_SP_1_OFF_MAX_ARMAGEDDON | *P3CONST_SP_1_OFF_MAX_ARMAGEDDON | ||
P3CONST_BRAVE_SPEED | *P3CONST_BRAVE_SPEED | ||
P3CONST_WARRIOR_SPEED | *P3CONST_WARRIOR_SPEED | ||
P3CONST_RELIGIOUS_SPEED | *P3CONST_RELIGIOUS_SPEED | ||
P3CONST_SPY_SPEED | *P3CONST_SPY_SPEED | ||
P3CONST_SUPER_WARRIOR_SPEED | *P3CONST_SUPER_WARRIOR_SPEED | ||
P3CONST_MEDICINE_MAN_SPEED | *P3CONST_MEDICINE_MAN_SPEED | ||
P3CONST_LIFE_BRAVE | *P3CONST_LIFE_BRAVE | ||
P3CONST_LIFE_WARR | *P3CONST_LIFE_WARR | ||
P3CONST_LIFE_SPY | *P3CONST_LIFE_SPY | ||
P3CONST_LIFE_PREACH | *P3CONST_LIFE_PREACH | ||
P3CONST_LIFE_SWARR | *P3CONST_LIFE_SWARR | ||
P3CONST_LIFE_SHAMEN | *P3CONST_LIFE_SHAMEN | ||
P3CONST_BRAVE_DT_RADIUS | *P3CONST_BRAVE_DT_RADIUS | ||
P3CONST_WARRIOR_DT_RADIUS | *P3CONST_WARRIOR_DT_RADIUS | ||
P3CONST_RELIGIOUS_DT_RADIUS | *P3CONST_RELIGIOUS_DT_RADIUS | ||
P3CONST_SPY_DT_RADIUS | *P3CONST_SPY_DT_RADIUS | ||
P3CONST_SUPER_WARRIOR_DT_RADIUS | *P3CONST_SUPER_WARRIOR_DT_RADIUS | ||
P3CONST_MEDICINE_MAN_DT_RADIUS | *P3CONST_MEDICINE_MAN_DT_RADIUS | ||
P3CONST_MANA_F_BRAVE | *P3CONST_MANA_F_BRAVE | ||
P3CONST_MANA_F_WARR | *P3CONST_MANA_F_WARR | ||
P3CONST_MANA_F_SPY | *P3CONST_MANA_F_SPY | ||
P3CONST_MANA_F_PREACH | *P3CONST_MANA_F_PREACH | ||
P3CONST_MANA_F_SWARR | *P3CONST_MANA_F_SWARR | ||
P3CONST_MANA_F_SHAMEN | *P3CONST_MANA_F_SHAMEN | ||
P3CONST_FIGHT_DAMAGE_BRAVE | *P3CONST_FIGHT_DAMAGE_BRAVE | ||
P3CONST_FIGHT_DAMAGE_WARR | *P3CONST_FIGHT_DAMAGE_WARR | ||
P3CONST_FIGHT_DAMAGE_SPY | *P3CONST_FIGHT_DAMAGE_SPY | ||
P3CONST_FIGHT_DAMAGE_PREACH | *P3CONST_FIGHT_DAMAGE_PREACH | ||
P3CONST_FIGHT_DAMAGE_SWARR | *P3CONST_FIGHT_DAMAGE_SWARR | ||
P3CONST_FIGHT_DAMAGE_SHAMAN | *P3CONST_FIGHT_DAMAGE_SHAMAN | ||
P3CONST_SW_BLAST_DAMAGE | *P3CONST_SW_BLAST_DAMAGE | ||
P3CONST_SW_FIRE_RATE | *P3CONST_SW_FIRE_RATE | ||
P3CONST_WOOD_HUT_1 | *P3CONST_WOOD_HUT_1 | ||
P3CONST_WOOD_HUT_2 | *P3CONST_WOOD_HUT_2 | ||
P3CONST_WOOD_HUT_3 | *P3CONST_WOOD_HUT_3 | ||
P3CONST_WOOD_DRUM_TOWER | *P3CONST_WOOD_DRUM_TOWER | ||
P3CONST_WOOD_TEMPLE | *P3CONST_WOOD_TEMPLE | ||
P3CONST_WOOD_SPY_HUT | *P3CONST_WOOD_SPY_HUT | ||
P3CONST_WOOD_WARRIOR | *P3CONST_WOOD_WARRIOR | ||
P3CONST_WOOD_RECONV | *P3CONST_WOOD_RECONV | ||
P3CONST_WOOD_BOAT_1 | *P3CONST_WOOD_BOAT_1 | ||
P3CONST_WOOD_AIR_1 | *P3CONST_WOOD_AIR_1 | ||
P3CONST_WOOD_SUPER | *P3CONST_WOOD_SUPER | ||
P3CONST_HUMAN_TRAIN_MANA_WARR | *P3CONST_HUMAN_TRAIN_MANA_WARR | ||
P3CONST_HUMAN_TRAIN_MANA_SPY | *P3CONST_HUMAN_TRAIN_MANA_SPY | ||
P3CONST_HUMAN_TRAIN_MANA_PREACH | *P3CONST_HUMAN_TRAIN_MANA_PREACH | ||
P3CONST_HUMAN_TRAIN_MANA_SWARR | *P3CONST_HUMAN_TRAIN_MANA_SWARR | ||
P3CONST_CONV_BRAVE | *P3CONST_CONV_BRAVE | ||
P3CONST_CONV_WARR | *P3CONST_CONV_WARR | ||
P3CONST_CONV_SPY | *P3CONST_CONV_SPY | ||
P3CONST_CONV_PREACH | *P3CONST_CONV_PREACH | ||
P3CONST_CONV_SWARR | *P3CONST_CONV_SWARR | ||
P3CONST_WOOD_VEHICLE_BOAT1 | *P3CONST_WOOD_VEHICLE_BOAT1 | ||
P3CONST_WOOD_VEHICLE_AIRSHIP_1 | *P3CONST_WOOD_VEHICLE_AIRSHIP_1 | ||
P3CONST_VEHICLE_LIFE_BOAT | *P3CONST_VEHICLE_LIFE_BOAT | ||
P3CONST_VEHICLE_LIFE_BALLOON | *P3CONST_VEHICLE_LIFE_BALLOON | ||
P3CONST_SPY_DISGUISE_DELAY | *P3CONST_SPY_DISGUISE_DELAY | ||
P3CONST_INVIS_NUM_PEOPLE | *P3CONST_INVIS_NUM_PEOPLE | ||
P3CONST_HYPNO_NUM_PEOPLE | *P3CONST_HYPNO_NUM_PEOPLE | ||
P3CONST_LIGHTNING_NUM_KILLS | *P3CONST_LIGHTNING_NUM_KILLS | ||
P3CONST_SHIELD_NUM_PEOPLE | *P3CONST_SHIELD_NUM_PEOPLE | ||
P3CONST_AOD_KILL_COUNT | *P3CONST_AOD_KILL_COUNT | ||
P3CONST_BLAST_DAMAGE_AOD | *P3CONST_BLAST_DAMAGE_AOD | ||
P3CONST_AOD_DURATION | *P3CONST_AOD_DURATION | ||
P3CONST_LIFE_AOD | *P3CONST_LIFE_AOD | ||
P3CONST_FIRESTORM_DURATION | *P3CONST_FIRESTORM_DURATION | ||
P3CONST_START_MANA | *P3CONST_START_MANA | ||
P3CONST_MAX_MANA | *P3CONST_MAX_MANA | ||
P3CONST_MANA_F_HUT_LEVEL_1 | *P3CONST_MANA_F_HUT_LEVEL_1 | ||
P3CONST_MANA_F_HUT_LEVEL_2 | *P3CONST_MANA_F_HUT_LEVEL_2 | ||
P3CONST_MANA_F_HUT_LEVEL_3 | *P3CONST_MANA_F_HUT_LEVEL_3 | ||
P3CONST_SHAMEN_DEAD_MANA_%_LOST | *P3CONST_SHAMEN_DEAD_MANA_%_LOST | ||
P3CONST_SHAMEN_DEAD_MANA_%_GAIN | *P3CONST_SHAMEN_DEAD_MANA_%_GAIN | ||
P3CONST_MAX_POP_VALUE__HUT_1 | *P3CONST_MAX_POP_VALUE__HUT_1 | ||
P3CONST_MAX_POP_VALUE__HUT_2 | *P3CONST_MAX_POP_VALUE__HUT_2 | ||
P3CONST_MAX_POP_VALUE__HUT_3 | *P3CONST_MAX_POP_VALUE__HUT_3 | ||
P3CONST_CONV_TEMPLE | *P3CONST_CONV_TEMPLE | ||
P3CONST_CONV_WARRIOR | *P3CONST_CONV_WARRIOR | ||
P3CONST_CONV_SUPER | *P3CONST_CONV_SUPER | ||
P3CONST_CONV_RECONV | *P3CONST_CONV_RECONV | ||
P3CONST_SW_BLDG_DAMAGE_DELAY | *P3CONST_SW_BLDG_DAMAGE_DELAY | ||
P3CONST_BUILD_ALT_DIFF2 | *P3CONST_BUILD_ALT_DIFF2 | ||
P3CONST_NEAR_BLDG_CELLS | *P3CONST_NEAR_BLDG_CELLS | ||
P3CONST_MANA_F_TRAINING | *P3CONST_MANA_F_TRAINING | ||
P3CONST_MANA_F_HOUSED | *P3CONST_MANA_F_HOUSED | ||
P3CONST_MANA_F_WORKING | *P3CONST_MANA_F_WORKING | ||
P3CONST_MANA_UPDATE_FREQ | *P3CONST_MANA_UPDATE_FREQ | ||
P3CONST_CP_TRAIN_MANA_WARR | *P3CONST_CP_TRAIN_MANA_WARR | ||
P3CONST_CP_TRAIN_MANA_SPY | *P3CONST_CP_TRAIN_MANA_SPY | ||
P3CONST_CP_TRAIN_MANA_PREACH | *P3CONST_CP_TRAIN_MANA_PREACH | ||
P3CONST_CP_TRAIN_MANA_SWARR | *P3CONST_CP_TRAIN_MANA_SWARR | ||
P3CONST_TRAIN_MANA_BAND_00_03 | *P3CONST_TRAIN_MANA_BAND_00_03 | ||
P3CONST_TRAIN_MANA_BAND_04_07 | *P3CONST_TRAIN_MANA_BAND_04_07 | ||
P3CONST_TRAIN_MANA_BAND_08_11 | *P3CONST_TRAIN_MANA_BAND_08_11 | ||
P3CONST_TRAIN_MANA_BAND_12_15 | *P3CONST_TRAIN_MANA_BAND_12_15 | ||
P3CONST_TRAIN_MANA_BAND_16_20 | *P3CONST_TRAIN_MANA_BAND_16_20 | ||
P3CONST_TRAIN_MANA_BAND_21+ | *P3CONST_TRAIN_MANA_BAND_21+ | ||
P3CONST_SPROG%_POP_BAND_00_04% | *P3CONST_SPROG%_POP_BAND_00_04% | ||
P3CONST_SPROG%_POP_BAND_05_09% | *P3CONST_SPROG%_POP_BAND_05_09% | ||
P3CONST_SPROG%_POP_BAND_10_14% | *P3CONST_SPROG%_POP_BAND_10_14% | ||
P3CONST_SPROG%_POP_BAND_15_19% | *P3CONST_SPROG%_POP_BAND_15_19% | ||
P3CONST_SPROG%_POP_BAND_20_24% | *P3CONST_SPROG%_POP_BAND_20_24% | ||
P3CONST_SPROG%_POP_BAND_25_29% | *P3CONST_SPROG%_POP_BAND_25_29% | ||
P3CONST_SPROG%_POP_BAND_30_34% | *P3CONST_SPROG%_POP_BAND_30_34% | ||
P3CONST_SPROG%_POP_BAND_35_39% | *P3CONST_SPROG%_POP_BAND_35_39% | ||
P3CONST_SPROG%_POP_BAND_40_44% | *P3CONST_SPROG%_POP_BAND_40_44% | ||
P3CONST_SPROG%_POP_BAND_45_49% | *P3CONST_SPROG%_POP_BAND_45_49% | ||
P3CONST_SPROG%_POP_BAND_50_54% | *P3CONST_SPROG%_POP_BAND_50_54% | ||
P3CONST_SPROG%_POP_BAND_55_59% | *P3CONST_SPROG%_POP_BAND_55_59% | ||
P3CONST_SPROG%_POP_BAND_60_64% | *P3CONST_SPROG%_POP_BAND_60_64% | ||
P3CONST_SPROG%_POP_BAND_65_69% | *P3CONST_SPROG%_POP_BAND_65_69% | ||
P3CONST_SPROG%_POP_BAND_70_74% | *P3CONST_SPROG%_POP_BAND_70_74% | ||
P3CONST_SPROG%_POP_BAND_75_79% | *P3CONST_SPROG%_POP_BAND_75_79% | ||
P3CONST_SPROG%_POP_BAND_80_84% | *P3CONST_SPROG%_POP_BAND_80_84% | ||
P3CONST_SPROG%_POP_BAND_85_89% | *P3CONST_SPROG%_POP_BAND_85_89% | ||
P3CONST_SPROG%_POP_BAND_90_94% | *P3CONST_SPROG%_POP_BAND_90_94% | ||
P3CONST_SPROG%_POP_BAND_95_99% | *P3CONST_SPROG%_POP_BAND_95_99% | ||
P3CONST_SW_BLAST_DAMAGE_WARR | *P3CONST_SW_BLAST_DAMAGE_WARR | ||
P3CONST_ALT_BAND_0_SUPER_INCR | *P3CONST_ALT_BAND_0_SUPER_INCR | ||
P3CONST_ALT_BAND_1_SUPER_INCR | *P3CONST_ALT_BAND_1_SUPER_INCR | ||
P3CONST_ALT_BAND_2_SUPER_INCR | *P3CONST_ALT_BAND_2_SUPER_INCR | ||
P3CONST_ALT_BAND_3_SUPER_INCR | *P3CONST_ALT_BAND_3_SUPER_INCR | ||
P3CONST_ALT_BAND_4_SUPER_INCR | *P3CONST_ALT_BAND_4_SUPER_INCR | ||
P3CONST_ALT_BAND_5_SUPER_INCR | *P3CONST_ALT_BAND_5_SUPER_INCR | ||
P3CONST_ALT_BAND_6_SUPER_INCR | *P3CONST_ALT_BAND_6_SUPER_INCR | ||
P3CONST_ALT_BAND_7_SUPER_INCR | *P3CONST_ALT_BAND_7_SUPER_INCR | ||
P3CONST_SW_BLAST_RATE_TOWER | *P3CONST_SW_BLAST_RATE_TOWER | ||
P3CONST_SW_BLAST_DAMAGE_TOWER | *P3CONST_SW_BLAST_DAMAGE_TOWER | ||
P3CONST_WOOD_BRAVE | *P3CONST_WOOD_BRAVE | ||
P3CONST_WOOD_WARR | *P3CONST_WOOD_WARR | ||
P3CONST_WOOD_SPY | *P3CONST_WOOD_SPY | ||
P3CONST_WOOD_PREACH | *P3CONST_WOOD_PREACH | ||
P3CONST_WOOD_SWARR | *P3CONST_WOOD_SWARR | ||
P3CONST_WOOD_SHAMAN | *P3CONST_WOOD_SHAMAN | ||
P3CONST_HUT1_SPROG_TIME | *P3CONST_HUT1_SPROG_TIME | ||
P3CONST_HUT2_SPROG_TIME | *P3CONST_HUT2_SPROG_TIME | ||
P3CONST_HUT3_SPROG_TIME | *P3CONST_HUT3_SPROG_TIME | ||
P3CONST_PREACHEE_CONV_FREQ | *P3CONST_PREACHEE_CONV_FREQ | ||
P3CONST_PREACHEE_CONV_CHANCE | *P3CONST_PREACHEE_CONV_CHANCE | ||
P3CONST_LAND_BRIDGE_DURATION | *P3CONST_LAND_BRIDGE_DURATION | ||
P3CONST_BLOODLUST_COUNT_X8 | *P3CONST_BLOODLUST_COUNT_X8 | ||
P3CONST_BLOODLUST_NUM_PEOPLE | *P3CONST_BLOODLUST_NUM_PEOPLE | ||
P3CONST_BLOODLUST_DAMAGE_X | *P3CONST_BLOODLUST_DAMAGE_X | ||
P3CONST_BLOODLUST_HEALTH_X | *P3CONST_BLOODLUST_HEALTH_X | ||
P3CONST_BLOODLUST_SW_BLAST_X | *P3CONST_BLOODLUST_SW_BLAST_X | ||
P3CONST_ALT_BAND_0_SPELL_INCR | *P3CONST_ALT_BAND_0_SPELL_INCR | ||
P3CONST_ALT_BAND_1_SPELL_INCR | *P3CONST_ALT_BAND_1_SPELL_INCR | ||
P3CONST_ALT_BAND_2_SPELL_INCR | *P3CONST_ALT_BAND_2_SPELL_INCR | ||
P3CONST_ALT_BAND_3_SPELL_INCR | *P3CONST_ALT_BAND_3_SPELL_INCR | ||
P3CONST_ALT_BAND_4_SPELL_INCR | *P3CONST_ALT_BAND_4_SPELL_INCR | ||
P3CONST_ALT_BAND_5_SPELL_INCR | *P3CONST_ALT_BAND_5_SPELL_INCR | ||
P3CONST_ALT_BAND_6_SPELL_INCR | *P3CONST_ALT_BAND_6_SPELL_INCR | ||
P3CONST_ALT_BAND_7_SPELL_INCR | *P3CONST_ALT_BAND_7_SPELL_INCR | ||
P3CONST_HYPNO_COUNT_X8 | *P3CONST_HYPNO_COUNT_X8 | ||
P3CONST_INVISIBLE_COUNT_X8 | *P3CONST_INVISIBLE_COUNT_X8 | ||
P3CONST_SHIELD_COUNT_X8 | *P3CONST_SHIELD_COUNT_X8 | ||
P3CONST_SWARM_PERSON_DAMAGE | *P3CONST_SWARM_PERSON_DAMAGE | ||
P3CONST_LAND_BRIDGE_MAX_CHANGE | *P3CONST_LAND_BRIDGE_MAX_CHANGE | ||
P3CONST_HUMAN_REINC_START_DELAY | *P3CONST_HUMAN_REINC_START_DELAY | ||
P3CONST_LSME_DURATION_SECS | *P3CONST_LSME_DURATION_SECS | ||
P3CONST_TRIGGER_REACTIVATE_TIME | *P3CONST_TRIGGER_REACTIVATE_TIME | ||
P3CONST_DME_RESTORE_TIME | *P3CONST_DME_RESTORE_TIME | ||
P3CONST_HUMAN_MANA_ADJUST | *P3CONST_HUMAN_MANA_ADJUST | ||
P3CONST_COMPUTER_MANA_ADJUST | *P3CONST_COMPUTER_MANA_ADJUST | ||
P3CONST_WALK_ALT_DIFF2 | *P3CONST_WALK_ALT_DIFF2 | ||
P3CONST_MULTIPLE_SELECT_NUM | *P3CONST_MULTIPLE_SELECT_NUM | ||
Line 274: | Line 274: | ||
=== The Forbidden Constants === | === The Forbidden Constants === | ||
P3CONST_SW_FIRE_RATE_TOWER | *P3CONST_SW_FIRE_RATE_TOWER | ||
P3CONST_CONVERT_MANA | *P3CONST_CONVERT_MANA | ||
P3CONST_SOUL_GRAB | *P3CONST_SOUL_GRAB | ||
P3CONST_BLAST_DAMAGE_BLDG | *P3CONST_BLAST_DAMAGE_BLDG | ||
P3CONST_BLAST_DAMAGE_PERSON | *P3CONST_BLAST_DAMAGE_PERSON | ||
P3CONST_SWAMP_NUM_PEOPLE | *P3CONST_SWAMP_NUM_PEOPLE | ||
P3CONST_SPELL_BURN | *P3CONST_SPELL_BURN | ||
P3CONST_SPELL_INVISH | *P3CONST_SPELL_INVISH | ||
P3CONST_SPELL_ARMAGEDDON | *P3CONST_SPELL_ARMAGEDDON | ||
P3CONST_SPELL_BLOODLUST | *P3CONST_SPELL_BLOODLUST | ||
P3CONST_SPELL_TELEPORT | *P3CONST_SPELL_TELEPORT | ||
P3CONST_SP_W_RANGE_BURN | *P3CONST_SP_W_RANGE_BURN | ||
P3CONST_SP_W_RANGE_QUAKER | *P3CONST_SP_W_RANGE_QUAKER | ||
P3CONST_SP_W_RANGE_ARMAGEDDON | *P3CONST_SP_W_RANGE_ARMAGEDDON | ||
P3CONST_SW_BLAST_DAMAGE_BRAVE | *P3CONST_SW_BLAST_DAMAGE_BRAVE | ||
P3CONST_SW_BLAST_DAMAGE_SPY | *P3CONST_SW_BLAST_DAMAGE_SPY | ||
P3CONST_SW_BLAST_DAMAGE_PREACHT | *P3CONST_SW_BLAST_DAMAGE_PREACHT | ||
P3CONST_SW_BLAST_DAMAGE_SWARR | *P3CONST_SW_BLAST_DAMAGE_SWARR | ||
P3CONST_SW_BLAST_DAMAGE_SHAMEN | *P3CONST_SW_BLAST_DAMAGE_SHAMEN | ||
P3CONST_SW_BLAST_DAMAGE_AOD | *P3CONST_SW_BLAST_DAMAGE_AOD | ||
P3CONST_BLDG_V_TEEPEE | *P3CONST_BLDG_V_TEEPEE | ||
P3CONST_BLDG_V_HUT | *P3CONST_BLDG_V_HUT | ||
P3CONST_BLDG_V_FARM | *P3CONST_BLDG_V_FARM | ||
P3CONST_BLDG_V_DTOWER | *P3CONST_BLDG_V_DTOWER | ||
P3CONST_BLDG_V_TEMPLE | *P3CONST_BLDG_V_TEMPLE | ||
P3CONST_BLDG_V_SPY | *P3CONST_BLDG_V_SPY | ||
P3CONST_BLDG_V_WARR | *P3CONST_BLDG_V_WARR | ||
P3CONST_BLDG_V_SWARR | *P3CONST_BLDG_V_SWARR | ||
P3CONST_BLDG_MAX_BUILD_TEEPEE1 | *P3CONST_BLDG_MAX_BUILD_TEEPEE1 | ||
P3CONST_BLDG_MAX_BUILD_TEEPEE2 | *P3CONST_BLDG_MAX_BUILD_TEEPEE2 | ||
P3CONST_BLDG_MAX_BUILD_TEEPEE3 | *P3CONST_BLDG_MAX_BUILD_TEEPEE3 | ||
P3CONST_BLDG_MAX_BUILD_DTOWERl | *P3CONST_BLDG_MAX_BUILD_DTOWERl | ||
P3CONST_BLDG_MAX_BUILD_TEMPLE | *P3CONST_BLDG_MAX_BUILD_TEMPLE | ||
P3CONST_BLDG_MAX_BUILD_SPY | *P3CONST_BLDG_MAX_BUILD_SPY | ||
P3CONST_BLDG_MAX_BUILD_WARR | *P3CONST_BLDG_MAX_BUILD_WARR | ||
P3CONST_BLDG_MAX_BUILD_SWARR | *P3CONST_BLDG_MAX_BUILD_SWARR | ||
P3CONST_BLDG_MAX_BUILD_BOAT | *P3CONST_BLDG_MAX_BUILD_BOAT | ||
P3CONST_BLDG_MAX_BUILD_BALLOON | *P3CONST_BLDG_MAX_BUILD_BALLOON | ||
P3CONST_BLDG_MAX_BUILD_DTOWER | *P3CONST_BLDG_MAX_BUILD_DTOWER | ||
P3CONST_BLDG_MAX_BUILD_WARRR | *P3CONST_BLDG_MAX_BUILD_WARRR | ||
P3CONST_MANA_F_WORKINGD | *P3CONST_MANA_F_WORKINGD | ||
P3CONST_RAISE_LOWER_COST | *P3CONST_RAISE_LOWER_COST | ||
P3CONST_WALK_ALT_DIFF2_SHALLOWT | *P3CONST_WALK_ALT_DIFF2_SHALLOWT | ||
P3CONST_BOAT_HUT_ALT_DIFF2 | *P3CONST_BOAT_HUT_ALT_DIFF2 | ||
P3CONST_BLDG_DESTROY_ALT_DIFF2 | *P3CONST_BLDG_DESTROY_ALT_DIFF2 | ||
P3CONST_TREE1_DORMANT_TIME | *P3CONST_TREE1_DORMANT_TIME | ||
P3CONST_TREE2_DORMANT_TIME | *P3CONST_TREE2_DORMANT_TIME | ||
P3CONST_TREE3_DORMANT_TIME | *P3CONST_TREE3_DORMANT_TIME | ||
P3CONST_TREE4_DORMANT_TIME | *P3CONST_TREE4_DORMANT_TIME | ||
P3CONST_TREE5_DORMANT_TIME | *P3CONST_TREE5_DORMANT_TIME | ||
P3CONST_TREE6_DORMANT_TIME | *P3CONST_TREE6_DORMANT_TIME | ||
P3CONST_WOOD_SHAMEN | *P3CONST_WOOD_SHAMEN | ||
P3CONST_CONV_TIME_TEMPLE | *P3CONST_CONV_TIME_TEMPLE | ||
P3CONST_CONV_TIME_SPY | *P3CONST_CONV_TIME_SPY | ||
P3CONST_CONV_TIME_WARRIOR | *P3CONST_CONV_TIME_WARRIOR | ||
P3CONST_CONV_TIME_SUPER | *P3CONST_CONV_TIME_SUPER | ||
P3CONST_CONV_TIME_RECONV | *P3CONST_CONV_TIME_RECONV | ||
P3CONST_WOOD_VEHICLE_BOAT | *P3CONST_WOOD_VEHICLE_BOAT | ||
P3CONST_FIGHT_DAMAGE_SHAMEN | *P3CONST_FIGHT_DAMAGE_SHAMEN | ||
P3CONST_FALL_OUT_OF_WW_DAMAGE | *P3CONST_FALL_OUT_OF_WW_DAMAGE | ||
P3CONST_SP_1_OFF_MAX_BURN | *P3CONST_SP_1_OFF_MAX_BURN | ||
P3CONST_SP_1_OFF_MAX_ARMAY | *P3CONST_SP_1_OFF_MAX_ARMAY | ||
P3CONST_LSME_1_OFF_MAX_EROSION | *P3CONST_LSME_1_OFF_MAX_EROSION | ||
P3CONST_LSME_1_OFF_MAX_LBRIDGE | *P3CONST_LSME_1_OFF_MAX_LBRIDGE | ||
P3CONST_LSME_1_OFF_MAX_FLATTEN | *P3CONST_LSME_1_OFF_MAX_FLATTEN | ||
P3CONST_LSME_1_OFF_MAX_HILL | *P3CONST_LSME_1_OFF_MAX_HILL | ||
P3CONST_LSME_1_OFF_MAX_VALLEY | *P3CONST_LSME_1_OFF_MAX_VALLEY | ||
P3CONST_LSME_1_OFF_MAX_RISE | *P3CONST_LSME_1_OFF_MAX_RISE | ||
P3CONST_LSME_1_OFF_MAX_DIP | *P3CONST_LSME_1_OFF_MAX_DIP | ||
P3CONST_LSME_1_OFF_MAX_TREES | *P3CONST_LSME_1_OFF_MAX_TREES | ||
P3CONST_LSME_1_OFF_MAX_WILDSB | *P3CONST_LSME_1_OFF_MAX_WILDSB | ||
P3CONST_LSME_TREES_PER_SHOT | *P3CONST_LSME_TREES_PER_SHOT | ||
P3CONST_LSME_WILDS_PER_SHOT | *P3CONST_LSME_WILDS_PER_SHOT | ||
P3CONST_LSME_ALT_ALTER_AMT | *P3CONST_LSME_ALT_ALTER_AMT | ||
P3CONST_LSME_WRANGE_EROSION | *P3CONST_LSME_WRANGE_EROSION | ||
P3CONST_LSME_WRANGE_LBRIDGE | *P3CONST_LSME_WRANGE_LBRIDGE | ||
P3CONST_LSME_WRANGE_FLATTEN | *P3CONST_LSME_WRANGE_FLATTEN | ||
P3CONST_LSME_WRANGE_HILL | *P3CONST_LSME_WRANGE_HILL | ||
P3CONST_LSME_WRANGE_VALLEY | *P3CONST_LSME_WRANGE_VALLEY | ||
P3CONST_LSME_WRANGE_RISE | *P3CONST_LSME_WRANGE_RISE | ||
P3CONST_LSME_WRANGE_DIP | *P3CONST_LSME_WRANGE_DIP | ||
P3CONST_LSME_WRANGE_TREES | *P3CONST_LSME_WRANGE_TREES | ||
P3CONST_LSME_WRANGE_WILDS | *P3CONST_LSME_WRANGE_WILDS | ||
P3CONST_LSME_WRANGE_RAISE_LOWER | *P3CONST_LSME_WRANGE_RAISE_LOWER | ||
P3CONST_AOD_STATUE_WAIT_SECS | *P3CONST_AOD_STATUE_WAIT_SECS | ||
P3CONST_BLAST_FRIEND_AFFECT | *P3CONST_BLAST_FRIEND_AFFECT | ||
P3CONST_MANA_IDLE_BRAVES | *P3CONST_MANA_IDLE_BRAVES | ||
P3CONST_MANA_IDLE_SPECIALS | *P3CONST_MANA_IDLE_SPECIALS | ||
P3CONST_MANA_BUSY_BRAVES | *P3CONST_MANA_BUSY_BRAVES | ||
P3CONST_MANA_BUSY_SPECIALS | *P3CONST_MANA_BUSY_SPECIALS |
Revision as of 09:59, 23 June 2012
A constant is a value of the "constants.dat" file in the "levels" folder of Populous: The Beginning this controls the games mathematical operations and values of the game. The first version of the constants were released by TedTycoon and has most of the games values such as tree grow rates, wood requirements, changing charge rates, mana requirements, even how fast brave's can spawn in a single hut. The newer versions (known as The Forbidden Constants) that Xandra and Brandan found allows you to change almost every aspect of the games operations. This newer version included controls how many braves can build a hut at a time and even what object (picture) tree are. An example is changing the tree's to 3000, this will make the trees appear as Eagles instead of trees.
Patching common issues with constants
The constant values can be used in modern day games to fix common issues like path finding issues by changing P3CONST_WALK_ALT_DIFF2 = to 600-900. This will resolve every path finding issue in the game. The same patch could be applied to the games incorrect building height setitng where if theres a small bump it hinders the building from being made, and causing some levels unfair for certain tribes/colors, to fix this change P3CONST_BUILD_ALT_DIFF2 = to 200 - 300. Setting the values too high can result to unrealistic building/walking and could ruin the game being able to build straight up a 90 degree hill.
Classic TedTycoon Constants
- P3CONST_TREE1_WOOD_GROW
- P3CONST_TREE2_WOOD_GROW
- P3CONST_TREE3_WOOD_GROW
- P3CONST_TREE4_WOOD_GROW
- P3CONST_TREE5_WOOD_GROW
- P3CONST_TREE6_WOOD_GROW
- P3CONST_TREE1_WOOD_VALUE
- P3CONST_TREE2_WOOD_VALUE
- P3CONST_TREE3_WOOD_VALUE
- P3CONST_TREE4_WOOD_VALUE
- P3CONST_TREE5_WOOD_VALUE
- P3CONST_TREE6_WOOD_VALUE
- P3CONST_SP_W_RANGE_BLAST
- P3CONST_SP_W_RANGE_BOLT
- P3CONST_SP_W_RANGE_WWIND
- P3CONST_SP_W_RANGE_PLAGUE
- P3CONST_SP_W_RANGE_SWAMP
- P3CONST_SP_W_RANGE_INVIS
- P3CONST_SP_W_RANGE_FIREST
- P3CONST_SP_W_RANGE_HYPNO
- P3CONST_SP_W_RANGE_GARMY
- P3CONST_SP_W_RANGE_EROSION
- P3CONST_SP_W_RANGE_LBRIDGE
- P3CONST_SP_W_RANGE_AOD
- P3CONST_SP_W_RANGE_QUAKE
- P3CONST_SP_W_RANGE_FLATTEN
- P3CONST_SP_W_RANGE_VOLCANO
- P3CONST_SP_W_RANGE_CONVERT_WILD
- P3CONST_SP_W_RANGE_SHIELD
- P3CONST_SP_W_RANGE_TELEPORT
- P3CONST_SP_W_RANGE_BLOODLUST
- P3CONST_SPELL_BLAST
- P3CONST_SPELL_CONVERT_WILD
- P3CONST_SPELL_GARMY
- P3CONST_SPELL_PLAGUE
- P3CONST_SPELL_INVIS
- P3CONST_SPELL_SHIELD
- P3CONST_SPELL_LBRIDGE
- P3CONST_SPELL_BOLT
- P3CONST_SPELL_HYPNO
- P3CONST_SPELL_WWIND
- P3CONST_SPELL_SWAMP
- P3CONST_SPELL_FLATTEN
- P3CONST_SPELL_QUAKE
- P3CONST_SPELL_EROSION
- P3CONST_SPELL_FIREST
- P3CONST_SPELL_AOD
- P3CONST_SPELL_VOLCANO
- P3CONST_SPELL_AOD_OPT_S
- P3CONST_SPELL_VOLCANO_OPT_S
- P3CONST_SPELL_CONVERT_WILD_OPT_S
- P3CONST_SPELL_HYPNO_OPT_S
- P3CONST_SPELL_EROSION_OPT_S
- P3CONST_SPELL_QUAKE_OPT_S
- P3CONST_SPELL_FLATTEN_OPT_S
- P3CONST_SPELL_BOLT_OPT_S
- P3CONST_SPELL_WWIND_OPT_S
- P3CONST_SPELL_FIREST_OPT_S
- P3CONST_SPELL_SWAMP_OPT_S
- P3CONST_SPELL_LBRIDGE_OPT_S
- P3CONST_SPELL_PLAGUE_OPT_S
- P3CONST_SPELL_INVIS_OPT_S
- P3CONST_SPELL_SHIELD_OPT_S
- P3CONST_SPELL_BLOODLUST_OPT_S
- P3CONST_SPELL_TELEPORT_OPT_S
- P3CONST_SPELL_BLAST_OPT_S
- P3CONST_SPELL_GARMY_OPT_S
- P3CONST_SPELL_ARMAGEDDON_OPT_S
- P3CONST_SP_1_OFF_MAX_AOD
- P3CONST_SP_1_OFF_MAX_VOLCANO
- P3CONST_SP_1_OFF_MAX_CONVERT
- P3CONST_SP_1_OFF_MAX_HYPNO
- P3CONST_SP_1_OFF_MAX_EROSION
- P3CONST_SP_1_OFF_MAX_QUAKE
- P3CONST_SP_1_OFF_MAX_FLATTEN
- P3CONST_SP_1_OFF_MAX_BOLT
- P3CONST_SP_1_OFF_MAX_WWIND
- P3CONST_SP_1_OFF_MAX_FIREST
- P3CONST_SP_1_OFF_MAX_SWAMP
- P3CONST_SP_1_OFF_MAX_LBRIDGE
- P3CONST_SP_1_OFF_MAX_PLAGUE
- P3CONST_SP_1_OFF_MAX_INVIS
- P3CONST_SP_1_OFF_MAX_SHIELD
- P3CONST_SP_1_OFF_MAX_BLOODLUST
- P3CONST_SP_1_OFF_MAX_TELEPORT
- P3CONST_SP_1_OFF_MAX_BLAST
- P3CONST_SP_1_OFF_MAX_GARMY
- P3CONST_SP_1_OFF_MAX_ARMAGEDDON
- P3CONST_BRAVE_SPEED
- P3CONST_WARRIOR_SPEED
- P3CONST_RELIGIOUS_SPEED
- P3CONST_SPY_SPEED
- P3CONST_SUPER_WARRIOR_SPEED
- P3CONST_MEDICINE_MAN_SPEED
- P3CONST_LIFE_BRAVE
- P3CONST_LIFE_WARR
- P3CONST_LIFE_SPY
- P3CONST_LIFE_PREACH
- P3CONST_LIFE_SWARR
- P3CONST_LIFE_SHAMEN
- P3CONST_BRAVE_DT_RADIUS
- P3CONST_WARRIOR_DT_RADIUS
- P3CONST_RELIGIOUS_DT_RADIUS
- P3CONST_SPY_DT_RADIUS
- P3CONST_SUPER_WARRIOR_DT_RADIUS
- P3CONST_MEDICINE_MAN_DT_RADIUS
- P3CONST_MANA_F_BRAVE
- P3CONST_MANA_F_WARR
- P3CONST_MANA_F_SPY
- P3CONST_MANA_F_PREACH
- P3CONST_MANA_F_SWARR
- P3CONST_MANA_F_SHAMEN
- P3CONST_FIGHT_DAMAGE_BRAVE
- P3CONST_FIGHT_DAMAGE_WARR
- P3CONST_FIGHT_DAMAGE_SPY
- P3CONST_FIGHT_DAMAGE_PREACH
- P3CONST_FIGHT_DAMAGE_SWARR
- P3CONST_FIGHT_DAMAGE_SHAMAN
- P3CONST_SW_BLAST_DAMAGE
- P3CONST_SW_FIRE_RATE
- P3CONST_WOOD_HUT_1
- P3CONST_WOOD_HUT_2
- P3CONST_WOOD_HUT_3
- P3CONST_WOOD_DRUM_TOWER
- P3CONST_WOOD_TEMPLE
- P3CONST_WOOD_SPY_HUT
- P3CONST_WOOD_WARRIOR
- P3CONST_WOOD_RECONV
- P3CONST_WOOD_BOAT_1
- P3CONST_WOOD_AIR_1
- P3CONST_WOOD_SUPER
- P3CONST_HUMAN_TRAIN_MANA_WARR
- P3CONST_HUMAN_TRAIN_MANA_SPY
- P3CONST_HUMAN_TRAIN_MANA_PREACH
- P3CONST_HUMAN_TRAIN_MANA_SWARR
- P3CONST_CONV_BRAVE
- P3CONST_CONV_WARR
- P3CONST_CONV_SPY
- P3CONST_CONV_PREACH
- P3CONST_CONV_SWARR
- P3CONST_WOOD_VEHICLE_BOAT1
- P3CONST_WOOD_VEHICLE_AIRSHIP_1
- P3CONST_VEHICLE_LIFE_BOAT
- P3CONST_VEHICLE_LIFE_BALLOON
- P3CONST_SPY_DISGUISE_DELAY
- P3CONST_INVIS_NUM_PEOPLE
- P3CONST_HYPNO_NUM_PEOPLE
- P3CONST_LIGHTNING_NUM_KILLS
- P3CONST_SHIELD_NUM_PEOPLE
- P3CONST_AOD_KILL_COUNT
- P3CONST_BLAST_DAMAGE_AOD
- P3CONST_AOD_DURATION
- P3CONST_LIFE_AOD
- P3CONST_FIRESTORM_DURATION
- P3CONST_START_MANA
- P3CONST_MAX_MANA
- P3CONST_MANA_F_HUT_LEVEL_1
- P3CONST_MANA_F_HUT_LEVEL_2
- P3CONST_MANA_F_HUT_LEVEL_3
- P3CONST_SHAMEN_DEAD_MANA_%_LOST
- P3CONST_SHAMEN_DEAD_MANA_%_GAIN
- P3CONST_MAX_POP_VALUE__HUT_1
- P3CONST_MAX_POP_VALUE__HUT_2
- P3CONST_MAX_POP_VALUE__HUT_3
- P3CONST_CONV_TEMPLE
- P3CONST_CONV_WARRIOR
- P3CONST_CONV_SUPER
- P3CONST_CONV_RECONV
- P3CONST_SW_BLDG_DAMAGE_DELAY
- P3CONST_BUILD_ALT_DIFF2
- P3CONST_NEAR_BLDG_CELLS
- P3CONST_MANA_F_TRAINING
- P3CONST_MANA_F_HOUSED
- P3CONST_MANA_F_WORKING
- P3CONST_MANA_UPDATE_FREQ
- P3CONST_CP_TRAIN_MANA_WARR
- P3CONST_CP_TRAIN_MANA_SPY
- P3CONST_CP_TRAIN_MANA_PREACH
- P3CONST_CP_TRAIN_MANA_SWARR
- P3CONST_TRAIN_MANA_BAND_00_03
- P3CONST_TRAIN_MANA_BAND_04_07
- P3CONST_TRAIN_MANA_BAND_08_11
- P3CONST_TRAIN_MANA_BAND_12_15
- P3CONST_TRAIN_MANA_BAND_16_20
- P3CONST_TRAIN_MANA_BAND_21+
- P3CONST_SPROG%_POP_BAND_00_04%
- P3CONST_SPROG%_POP_BAND_05_09%
- P3CONST_SPROG%_POP_BAND_10_14%
- P3CONST_SPROG%_POP_BAND_15_19%
- P3CONST_SPROG%_POP_BAND_20_24%
- P3CONST_SPROG%_POP_BAND_25_29%
- P3CONST_SPROG%_POP_BAND_30_34%
- P3CONST_SPROG%_POP_BAND_35_39%
- P3CONST_SPROG%_POP_BAND_40_44%
- P3CONST_SPROG%_POP_BAND_45_49%
- P3CONST_SPROG%_POP_BAND_50_54%
- P3CONST_SPROG%_POP_BAND_55_59%
- P3CONST_SPROG%_POP_BAND_60_64%
- P3CONST_SPROG%_POP_BAND_65_69%
- P3CONST_SPROG%_POP_BAND_70_74%
- P3CONST_SPROG%_POP_BAND_75_79%
- P3CONST_SPROG%_POP_BAND_80_84%
- P3CONST_SPROG%_POP_BAND_85_89%
- P3CONST_SPROG%_POP_BAND_90_94%
- P3CONST_SPROG%_POP_BAND_95_99%
- P3CONST_SW_BLAST_DAMAGE_WARR
- P3CONST_ALT_BAND_0_SUPER_INCR
- P3CONST_ALT_BAND_1_SUPER_INCR
- P3CONST_ALT_BAND_2_SUPER_INCR
- P3CONST_ALT_BAND_3_SUPER_INCR
- P3CONST_ALT_BAND_4_SUPER_INCR
- P3CONST_ALT_BAND_5_SUPER_INCR
- P3CONST_ALT_BAND_6_SUPER_INCR
- P3CONST_ALT_BAND_7_SUPER_INCR
- P3CONST_SW_BLAST_RATE_TOWER
- P3CONST_SW_BLAST_DAMAGE_TOWER
- P3CONST_WOOD_BRAVE
- P3CONST_WOOD_WARR
- P3CONST_WOOD_SPY
- P3CONST_WOOD_PREACH
- P3CONST_WOOD_SWARR
- P3CONST_WOOD_SHAMAN
- P3CONST_HUT1_SPROG_TIME
- P3CONST_HUT2_SPROG_TIME
- P3CONST_HUT3_SPROG_TIME
- P3CONST_PREACHEE_CONV_FREQ
- P3CONST_PREACHEE_CONV_CHANCE
- P3CONST_LAND_BRIDGE_DURATION
- P3CONST_BLOODLUST_COUNT_X8
- P3CONST_BLOODLUST_NUM_PEOPLE
- P3CONST_BLOODLUST_DAMAGE_X
- P3CONST_BLOODLUST_HEALTH_X
- P3CONST_BLOODLUST_SW_BLAST_X
- P3CONST_ALT_BAND_0_SPELL_INCR
- P3CONST_ALT_BAND_1_SPELL_INCR
- P3CONST_ALT_BAND_2_SPELL_INCR
- P3CONST_ALT_BAND_3_SPELL_INCR
- P3CONST_ALT_BAND_4_SPELL_INCR
- P3CONST_ALT_BAND_5_SPELL_INCR
- P3CONST_ALT_BAND_6_SPELL_INCR
- P3CONST_ALT_BAND_7_SPELL_INCR
- P3CONST_HYPNO_COUNT_X8
- P3CONST_INVISIBLE_COUNT_X8
- P3CONST_SHIELD_COUNT_X8
- P3CONST_SWARM_PERSON_DAMAGE
- P3CONST_LAND_BRIDGE_MAX_CHANGE
- P3CONST_HUMAN_REINC_START_DELAY
- P3CONST_LSME_DURATION_SECS
- P3CONST_TRIGGER_REACTIVATE_TIME
- P3CONST_DME_RESTORE_TIME
- P3CONST_HUMAN_MANA_ADJUST
- P3CONST_COMPUTER_MANA_ADJUST
- P3CONST_WALK_ALT_DIFF2
- P3CONST_MULTIPLE_SELECT_NUM
!= Article Needs Expansive into Forbidden constants =!
The Forbidden Constants
The Forbidden Constants were first discovered in the Populous: The Beginning hex and in the memory while the game was running. They were discovered by Xandra and Brandan in June 2012. The constants allow the user to control more aspects of the game such as changing how many units can build a building and what objects trees can be. The Forbidden Constants are vastly unknown, Populous players are still trying to figure out what exactly does each value do, and it will take some time to fully understand the new constant values. Here's a list of the known Forbidden Constants and what there functions are.
Known Forbiddon Constants:
- P3CONST_BLDG_MAX_BUILD_TEEPEE(1 or 2 or 3) This controls how many units are able to build a hut.
- FALL_OUT_OF_WW_DAMAGE This controls how much damage a tornado causes to a single unit after they fall out of the tornado.
The Forbidden Constants
- P3CONST_SW_FIRE_RATE_TOWER
- P3CONST_CONVERT_MANA
- P3CONST_SOUL_GRAB
- P3CONST_BLAST_DAMAGE_BLDG
- P3CONST_BLAST_DAMAGE_PERSON
- P3CONST_SWAMP_NUM_PEOPLE
- P3CONST_SPELL_BURN
- P3CONST_SPELL_INVISH
- P3CONST_SPELL_ARMAGEDDON
- P3CONST_SPELL_BLOODLUST
- P3CONST_SPELL_TELEPORT
- P3CONST_SP_W_RANGE_BURN
- P3CONST_SP_W_RANGE_QUAKER
- P3CONST_SP_W_RANGE_ARMAGEDDON
- P3CONST_SW_BLAST_DAMAGE_BRAVE
- P3CONST_SW_BLAST_DAMAGE_SPY
- P3CONST_SW_BLAST_DAMAGE_PREACHT
- P3CONST_SW_BLAST_DAMAGE_SWARR
- P3CONST_SW_BLAST_DAMAGE_SHAMEN
- P3CONST_SW_BLAST_DAMAGE_AOD
- P3CONST_BLDG_V_TEEPEE
- P3CONST_BLDG_V_HUT
- P3CONST_BLDG_V_FARM
- P3CONST_BLDG_V_DTOWER
- P3CONST_BLDG_V_TEMPLE
- P3CONST_BLDG_V_SPY
- P3CONST_BLDG_V_WARR
- P3CONST_BLDG_V_SWARR
- P3CONST_BLDG_MAX_BUILD_TEEPEE1
- P3CONST_BLDG_MAX_BUILD_TEEPEE2
- P3CONST_BLDG_MAX_BUILD_TEEPEE3
- P3CONST_BLDG_MAX_BUILD_DTOWERl
- P3CONST_BLDG_MAX_BUILD_TEMPLE
- P3CONST_BLDG_MAX_BUILD_SPY
- P3CONST_BLDG_MAX_BUILD_WARR
- P3CONST_BLDG_MAX_BUILD_SWARR
- P3CONST_BLDG_MAX_BUILD_BOAT
- P3CONST_BLDG_MAX_BUILD_BALLOON
- P3CONST_BLDG_MAX_BUILD_DTOWER
- P3CONST_BLDG_MAX_BUILD_WARRR
- P3CONST_MANA_F_WORKINGD
- P3CONST_RAISE_LOWER_COST
- P3CONST_WALK_ALT_DIFF2_SHALLOWT
- P3CONST_BOAT_HUT_ALT_DIFF2
- P3CONST_BLDG_DESTROY_ALT_DIFF2
- P3CONST_TREE1_DORMANT_TIME
- P3CONST_TREE2_DORMANT_TIME
- P3CONST_TREE3_DORMANT_TIME
- P3CONST_TREE4_DORMANT_TIME
- P3CONST_TREE5_DORMANT_TIME
- P3CONST_TREE6_DORMANT_TIME
- P3CONST_WOOD_SHAMEN
- P3CONST_CONV_TIME_TEMPLE
- P3CONST_CONV_TIME_SPY
- P3CONST_CONV_TIME_WARRIOR
- P3CONST_CONV_TIME_SUPER
- P3CONST_CONV_TIME_RECONV
- P3CONST_WOOD_VEHICLE_BOAT
- P3CONST_FIGHT_DAMAGE_SHAMEN
- P3CONST_FALL_OUT_OF_WW_DAMAGE
- P3CONST_SP_1_OFF_MAX_BURN
- P3CONST_SP_1_OFF_MAX_ARMAY
- P3CONST_LSME_1_OFF_MAX_EROSION
- P3CONST_LSME_1_OFF_MAX_LBRIDGE
- P3CONST_LSME_1_OFF_MAX_FLATTEN
- P3CONST_LSME_1_OFF_MAX_HILL
- P3CONST_LSME_1_OFF_MAX_VALLEY
- P3CONST_LSME_1_OFF_MAX_RISE
- P3CONST_LSME_1_OFF_MAX_DIP
- P3CONST_LSME_1_OFF_MAX_TREES
- P3CONST_LSME_1_OFF_MAX_WILDSB
- P3CONST_LSME_TREES_PER_SHOT
- P3CONST_LSME_WILDS_PER_SHOT
- P3CONST_LSME_ALT_ALTER_AMT
- P3CONST_LSME_WRANGE_EROSION
- P3CONST_LSME_WRANGE_LBRIDGE
- P3CONST_LSME_WRANGE_FLATTEN
- P3CONST_LSME_WRANGE_HILL
- P3CONST_LSME_WRANGE_VALLEY
- P3CONST_LSME_WRANGE_RISE
- P3CONST_LSME_WRANGE_DIP
- P3CONST_LSME_WRANGE_TREES
- P3CONST_LSME_WRANGE_WILDS
- P3CONST_LSME_WRANGE_RAISE_LOWER
- P3CONST_AOD_STATUE_WAIT_SECS
- P3CONST_BLAST_FRIEND_AFFECT
- P3CONST_MANA_IDLE_BRAVES
- P3CONST_MANA_IDLE_SPECIALS
- P3CONST_MANA_BUSY_BRAVES
- P3CONST_MANA_BUSY_SPECIALS