Populous: Tribal Conquest: Difference between revisions
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If you wish to join the Tribal Conquest team, please email either King_Warg (eddcomputerman@hotmail.com) or Koen (kakoen@gmail.com). There is more discussion about it at the [http://poptc.wildman-productions. | If you wish to join the Tribal Conquest team, please email either King_Warg (eddcomputerman@hotmail.com) or Koen (kakoen@gmail.com). There is more discussion about it at the [http://poptc.wildman-productions.org/forum/ Tribal Conquest Forums.] |
Revision as of 01:35, 8 February 2008
Populous: Tribal Conquest is a fan-based sequel/ tribute to Populous: The Beginning, Bullfrog's final contribution to the series. The game is being created by Wildman Productions.
Additions
Tribal Conquest is going to contain many more units, spells and buildings as well as more gameplay. New spells include Fireball, Whirlpool, Paralyze, Solar Flare, Death Summon, Lightning Storm, Tidal Flood, Shaman Levitation and Blasting Bomb. New buildings are also featured in the game such as Brave Hut, Sea Tower, Mana Lamp, Shaman Teepee, Grand Tower and the Ice Warrior Training Hut. The only new unit thus far is the Ice Warrior, a counter to the Fire Warrior.
The biggest addition is the entirely new graphics system with a high-definition 3D environment allowing close-up zooming. Worlds will also be much larger.
For a complete list of new units, buildings and spells, go to [1] this site.]
Gameplay
Tribal Conquest will double the number of multiplayer places, featuring a maximum eight tribes per world; this necessitates larger worlds. You will be able to play from four perspectives in the Single Player mode, with each perspective corresponding to the Shaman you have selected. Once the player has completed the first 250 levels with their first Shaman, the next Shaman and set of levels will be unlocked. This means that the total number of levels for Single Player currently rests at 1000.
At the main menu there will be six different selections. These include Story Mode, Single Player, Multi-Player, Options, Credits, Quit. Story Mode is the Shaman's story, the one where you can select what perspective to play at. Single Player mode is like Multi-Player, exept against Bots (You choose the amount of players, what colour who is and so on). Multi-Player has a selection of LAN and Internet Game (More explained lower this page). Options allows you to choose your Graphics settings, Sound Settings and Gameplay Settings.
Another great feature is that the limit of 200 units per tribe has now been raised. The number is yet to be finalised.
Game Modes
There are three different game modes, as explained above.
Story Mode
"It is now many years since the great battle in the Age of Chaos, These have been peaceful years, the evil in the universe has been balanced and is now under control. Unfortunately, this peace wasn't to last....
On the eve of the ancestral celebration as the sun disappears over the horizon and dusk begins to set, a mighty ball of fire plummeted towards the village of the Watehai, what is now the remnants of the original Blue tribe. "Look!" screamed one of the braves, frantically pointing at the flaming projectile. The impact shattered the tranquillity of the village and brought all the followers running. Everyone gathered around to get a closer look. As the steam and fire cleared the object it became clear of its origin, This was some sort of stone head, tall, narrow, and beautifully coloured with many minerals. Engraved in its upper section was the mark of the Shaman. All of a sudden there came from the stone a voice, some of the elders of the tribe knew this voice, it was that of the first shaman to lead the tribe.....They were being spoken to by a God.
"Watehai tribe, bring to me your shaman!" The thunderous voice commanded. As Shenlagh II, the current shaman of the village, approached, the stone shot out a beam of what appeared to be Mana and struck the Shaman. What appeared to be a form of attack was actually a type of direct communication, This is to be a conversation that would decide the fate of the universe.
"Shenlagh II, I come to you with a message of grave importance." the voice proceeded to speak in telepathy. "The balance of good and evil in the universe is in danger." "Who are you? Why are you telling me this?" Shenlagh II replied. "I am your predecessor, the first shaman to fight for the position as a God. I am in need of your aid." "My aid? What is it you ask of me?" the shaman replied. "A long lost planet of the ancients, the planet of Trinton, has been discovered. This planet has special crystals hidden below its sufrace that can give any shaman trans-finite supplies of mana, this planet has been nicknamed the Mana Well. You must stop the evil tribes from claiming this planet!"
"But how? I am not worthy to complete such a task!" Shenlagh II responded. "I have faith in you, you are of my bloodline, after all.... You must go now, and claim this power for yourself and keep the planet safe!" With these words the mana from the stone faded, Then suddenly the stone shot into the air and vaporized, casting some sort of magical powder down on the villagers. "May this bit of good fortune aid you all" a faint voice said and quickly disappeared.
So shaman, it is now up to you. The ultimate trial of your strength and faith has begun; 7 evil tribes now have their gaze fixed upon this planet of the Mana Well, You must now fight your way through the 10 solar systems as you make your way to the center of the galaxy and to the ultimate tribal confrontation..." (Quoted from the Tribal Conquest site. You can see the original text here.
Skirmish Mode
Single Player Skirmish Mode is for custom games that have standard objectives and no story. You can cutomize the game in lots of ways just like Multiplayer on Populous 3. It also has a random map creator.
Multi-Player Mode
Multiplayer Mode is much the same as single player skirmish mode but with human players aswell.
Staff
Here is a list of the current staff/developers of the game:
-King_Warg (Project Leader and 3D Modeler) -Koen (Programming and Webmaster) -MadMan (Programmer) -TedTycoon (Programmer and Map Creator) -Dalisene (3D Modeler, Map Creator and Music Designer) -Mark Knight (Music Designer) -BlackWarrior (2D Artist) -Funnyjunk (Sponsor and Webhost)
If you wish to join the Tribal Conquest team, please email either King_Warg (eddcomputerman@hotmail.com) or Koen (kakoen@gmail.com). There is more discussion about it at the Tribal Conquest Forums.