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[[Image:EagleTrees.jpg|200px|thumb|right| Eagle trees after editing new found constants]] | [[Image:EagleTrees.jpg|200px|thumb|right| Eagle trees after editing new found constants]] | ||
A constant is a file in the levels folder of [[Populous: The Beginning]] this controls the games mathematical operations and values of the game. The first version of the constants we're released by [[Tedtycoon]] and has most of the games values such as tree grow rates, wood requirements, changing charge rates, mana requirements, even how fast braves can spawn in a single hut. The newer versions that [[Xandra]] and [[Brandan]] found allows you to change almost every aspect of the games operations. This newer version included controls how many braves can build a hut at a time and even what object (picture) tree are. An example is changing the Trees to 3000, this will make the trees appear as Eagles instead of trees. | A constant is a value of the "constants.dat" file in the "levels" folder of [[Populous: The Beginning]] this controls the games mathematical operations and values of the game. The first version of the constants we're released by [[Tedtycoon]] and has most of the games values such as tree grow rates, wood requirements, changing charge rates, mana requirements, even how fast braves can spawn in a single hut. The newer versions that [[Xandra]] and [[Brandan]] found allows you to change almost every aspect of the games operations. This newer version included controls how many braves can build a hut at a time and even what object (picture) tree are. An example is changing the Trees to 3000, this will make the trees appear as Eagles instead of trees. |
Revision as of 08:35, 23 June 2012
Constants
A constant is a value of the "constants.dat" file in the "levels" folder of Populous: The Beginning this controls the games mathematical operations and values of the game. The first version of the constants we're released by Tedtycoon and has most of the games values such as tree grow rates, wood requirements, changing charge rates, mana requirements, even how fast braves can spawn in a single hut. The newer versions that Xandra and Brandan found allows you to change almost every aspect of the games operations. This newer version included controls how many braves can build a hut at a time and even what object (picture) tree are. An example is changing the Trees to 3000, this will make the trees appear as Eagles instead of trees.