Objects Info Format
From Populous Wiki
Object data is split into 54 bytes each block contains these parameters.
Block Format
UInt16 Flags
Int16 NumFaces
Int16 NumPoints
SByte BucketOffSet
SByte SeqNum
Int32 EditorScale
Int32 StartFace
UInt32 EndFace
UInt32 StartPoint
UInt32 EndPoint
Int16 ScaledMinsX
Int16 ScaledMinsY
Int16 ScaledMinsZ
Int16 ScaledMaxsX
Int16 ScaledMaxsY
Int16 ScaledMaxsZ
SByte ShapeIdx1
SByte ShapeIdx2
SByte ShapeIdx3
SByte ShapeIdx4
Int16 ScaledOffSetsX
Int16 ScaledOffSetsY
Int16 ScaledOffSetsZ
All parameters must be read in this exact order