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[[Image:6.png|right|thumb|380px|Level 06: "New World" ]]
[[Image:6.png|right|thumb|380px|Level 06: "New World" ]]
[[Image:7.png|right|thumb|380px|Level 07: "title to come" ]]
[[Image:7.png|right|thumb|380px|Level 07: "Woodwose" ]]
[[Image:14.png|right|thumb|380px|Level 14: "title to come" ]]
[[Image:14.png|right|thumb|380px|Level 14: "title to come" ]]
[[Image:15.png|right|thumb|380px|Level 15: "title to come" ]]
[[Image:15.png|right|thumb|380px|Level 15: "title to come" ]]
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01- Fire, iron and blood
01- Fire, iron and blood


02-  
02- Dusk


03-  
03-  
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06- New world
06- New world


07-  
07- Woodwose


08-  
08-  
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11- Endurance
11- Endurance


12-  
12- Shrubland


13-  
13-  
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16- The Sacred Temple
16- The Sacred Temple


17-  
17- Frenzy


18-  
18-  
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21- Wastelands
21- Wastelands


22-  
22- Juggernaut


23-  
23-  

Revision as of 18:34, 7 March 2018

Level 06: "New World"
Level 07: "Woodwose"
Level 14: "title to come"
Level 15: "title to come"


Populous: title to come yet is a Populous 3 single player campaign with 25 original levels created by user:Divinity, Toxicity, Babo, AlexBond and gba1990. The project started on middle of October, and was finished in the middle of March. Each of the 5 players created 5 levels (map design, scripting, testing, storyline). The campaign has a decent level of difficulty, being some of the middle-late levels quite challenging.

Pop??

Populous: title to come yet

Made by: Divinity, Toxicity, Babo, AlexBond, gba1990

Difficulty: average+ to hard+


Campaign

This campaign is intended for average and good Populous players. If you have trouble playing the original one (The Beginning), maybe you shouldn't bother playing this one yet (after the first few levels, you will have a hard time). There is a clear storyline as you progress, and even a few new textures. Also, in some levels, you will be introduced to original features and original ideas.


Gameplay

This is a quite normal campaign, where, just like in the original The Beginning, you unlock spells and buildings by order (warrior hut in level 2, temple in level 3, etc). The difficulty of levels grow as the player reaches the center of the solar system, but it's not always certain (just like in the original campaign, where you can find some of the later levels easier). Overall you can expect a decent increase in difficulty as you progress.



Pop?? team

user:Divinity - General idea, level's 1, 6, 11, 16, 21 creator.

user:Toxicity - Level's 2, 7, 12, 17, 22 creator.

user:Babo - Level's 3, 8, 13, 18, 23 creator.

user:AlexBond - Level's 4, 9, 14, 19, 24 creator.

user:gba1990 - Level's 5, 10, 15, 20, 25 creator.

  • (each of the 5 scripted their owns levels)*

Also, a few map textures used were created by user:Kosjak


Download PopTR at: Divinity cloud. It's called "Populous: ??".

Good luck!


List of levels

Populous: ??? Levels

01- Fire, iron and blood

02- Dusk

03-

04- Expansion

05-

06- New world

07- Woodwose

08-

09- Separated allies

10-

11- Endurance

12- Shrubland

13-

14-

15-

16- The Sacred Temple

17- Frenzy

18-

19- Drowning

20-

21- Wastelands

22- Juggernaut

23-

24-

25-