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Fog of War: Difference between revisions

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* Sending [[Spy|spies]] to the enemy's base can reveal fog unnoticed.
* Sending [[Spy|spies]] to the enemy's base can reveal fog unnoticed.
* Sending [[ghosts]] (created with the [[Ghost Army]] spell) to explore proves to be an efficient way of gaining sight over key areas of the map.
* Sending ghosts (created with the [[Ghost Army]] spell) to explore proves to be an efficient way of gaining sight over key areas of the map.

Revision as of 11:35, 9 January 2008

Fog of War is a level effect. Some levels have the fog of war setting on which makes objects on the level invisable until discovered by one of your followers. Once you have discovered a piece of the world it will remain visable for the rest of the game.

You cannot see your oppenent's discovered areas, but you can see shadows and sounds of the objects that lay there.

Areas of the world (Mostly Heads) are visable to everyone at the start of the level. These are reveal fog effects that remain in the area. These should remain in Multiplayer maps in case the fog of war option is on.

Tricks

  • Sending spies to the enemy's base can reveal fog unnoticed.
  • Sending ghosts (created with the Ghost Army spell) to explore proves to be an efficient way of gaining sight over key areas of the map.