Fog of War: Difference between revisions
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[[Image:Fog.png|right|thumb|380px|Explored land vs fog of war ]] | |||
Fog of War is a level [[effect]]. Some levels have the fog of war setting on which makes objects on the level invisible until discovered by one of the player's followers. Once the player has discovered a piece of the world it will remain visible for the rest of the game. | |||
Areas of the world (Mostly [[Stone Head|Heads]]) are | A player cannot see any other player's (including his allies) discovered areas, but can see shadows and sounds of the objects that lay there. It's also possible to see the building's and some object's shapes on worldview, even when they are hid by the fog. | ||
Areas of the world (Mostly [[Stone Head|Heads]]) are visible to everyone at the start of the level. These are reveal fog [[effect]]s that remain in the area. These should remain in [[Multiplayer]] maps in case the fog of war option is on. | |||
==Tricks== | ==Tricks== |
Latest revision as of 05:18, 12 June 2019
Fog of War is a level effect. Some levels have the fog of war setting on which makes objects on the level invisible until discovered by one of the player's followers. Once the player has discovered a piece of the world it will remain visible for the rest of the game.
A player cannot see any other player's (including his allies) discovered areas, but can see shadows and sounds of the objects that lay there. It's also possible to see the building's and some object's shapes on worldview, even when they are hid by the fog.
Areas of the world (Mostly Heads) are visible to everyone at the start of the level. These are reveal fog effects that remain in the area. These should remain in Multiplayer maps in case the fog of war option is on.
Tricks
- Sending spies to the enemy's base can reveal fog unnoticed.
- Sending ghosts (created with the Ghost Army spell) to explore proves to be an efficient way of gaining sight over key areas of the map.