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Magical Prisons are buildings which cannot be built. They can contain [[Shaman]]s and have to be rescued by other followers to cast spells again.
[[category:Huts]]
{{Infobox Huts
|Hut = Prison
|Image = Prison.png
|Wood = N/A
|DX = 3
|DY = 3
}}
==Description==
Magical Prisons are the only stone structures in the game.  Though prisons can take damage and be destroyed, they share a lot of attributes with stone heads in that they cannot be set on fire and will not be submerged if the land beneath them is sunk. A [[Shaman]] can be trapped in a Magical Prison only if placed there at the start of the game.  While within a prison, a Shaman cannot be selected or cast any spells.  A shaman freed from a prison will continue to [[Reincarnate]] in the location of the prison for the rest of the game.


Your [[Shaman]] is trapped in a [[Charma]] prison on Level 15: [[Incarcerated]] and on a [[Undiscovered Worlds]] Level : [[Prisons]]. You also have their [[Shaman]] in a prison on this level.
Magical Prisons can also exist without a shaman inside, in which case they act like walls as seen in other games like the popular Age of Empires series.


You can also have Prisons on [[multiplayer]].
==Levels==
In the single player version of the game the player's [[Shaman]] is trapped in a [[Chumara]] tribe prison in Level 15: [[Incarcerated]]. The player will also find thier shaman trapped in the  [[Undiscovered Worlds]] Level [[Prisons]] where the player and the [[Dakini]] tribes have their shaman imprisoned.


[[Category:Huts]]
Prisons do not appear in any of the official Bullfrog multiplayer levels, but can be found in many player created levels such as NW 10: Adventure Worlds.  Since they were not designed for multiple players, there is a bug where casting lightning while another shaman is trapped in a prison will cause the game to resynchronize (in single player level [[Incarcerated]], the enemy casts lightning on the prison to kill the player's shaman and effectively end the game).
{{Nav_Huts}}

Latest revision as of 22:21, 30 September 2009

Prison
{{{Spell}}}
{{{Spell}}}
Wood : N/A
Area : 3 X 3

Description

Magical Prisons are the only stone structures in the game. Though prisons can take damage and be destroyed, they share a lot of attributes with stone heads in that they cannot be set on fire and will not be submerged if the land beneath them is sunk. A Shaman can be trapped in a Magical Prison only if placed there at the start of the game. While within a prison, a Shaman cannot be selected or cast any spells. A shaman freed from a prison will continue to Reincarnate in the location of the prison for the rest of the game.

Magical Prisons can also exist without a shaman inside, in which case they act like walls as seen in other games like the popular Age of Empires series.

Levels

In the single player version of the game the player's Shaman is trapped in a Chumara tribe prison in Level 15: Incarcerated. The player will also find thier shaman trapped in the Undiscovered Worlds Level Prisons where the player and the Dakini tribes have their shaman imprisoned.

Prisons do not appear in any of the official Bullfrog multiplayer levels, but can be found in many player created levels such as NW 10: Adventure Worlds. Since they were not designed for multiple players, there is a bug where casting lightning while another shaman is trapped in a prison will cause the game to resynchronize (in single player level Incarcerated, the enemy casts lightning on the prison to kill the player's shaman and effectively end the game).

Hut • Guard Tower • Warrior Training Hut • Temple • Firewarrior Training Hut • Spy Training Hut • Boat Hut • Balloon Hut • Guard Post • Prison