Guard Tower: Difference between revisions
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The Guard Tower is a building which can be placed anywhere on the landscape to give an advance warning of an enemy attack. Any follower placed inside the tower will sound a warning bell whenever an enemy follower approaches. Pressing the space bar will then zoom to the tower. Since the Guard Tower does not need to be constructed next to an existing building, it can also be used to begin a new settlement. | The Guard Tower is a building which can be placed anywhere on the landscape to give an advance warning of an enemy attack. Any follower placed inside the tower will sound a warning bell whenever an enemy follower approaches. Pressing the space bar will then zoom to the tower. Since the Guard Tower does not need to be constructed next to an existing building, it can also be used to begin a new settlement. Enemy followers (including invisible ones) that are close enough to a guard tower will appear on the minimap. | ||
Because of the height of the tower, any follower placed inside has improved abilities: | Because of the height of the tower, any follower placed inside has improved abilities: | ||
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* The [[Shaman]], [[Firewarriors]] and [[Preachers]] have their range increased | * The [[Shaman]], [[Firewarriors]] and [[Preachers]] have their range increased | ||
* [[Braves]] extend the look-out range | * [[Braves]] extend the look-out range | ||
* [[Warriors]] can call for help, if the player presses B (http:// | * [[Warriors]] can call for help, if the player presses B (http://cdplayer.popre.net/strategy/interface.htm) | ||
* [[Spies]] can unmask enemy Spies and hide all buildings and followers in their range from | * [[Spies]] can unmask enemy Spies and hide all buildings and followers in their range from [[worldview]] | ||
Building the Guard Tower on top of high ground will extend these ranges even further. | Building the Guard Tower on top of high ground will extend these ranges even further. | ||
==Discovery Speeches== | |||
Discovering from [[Vault of Knowledge]] in level 4 [[Combined Forces]] | |||
<html5media height="720" width="1280">https://ts.popre.net/files/mp3s/Level%204%20-%20You%20have%20discovered%20the%20plan%20for%20the%20Guard%20Tower.mp3</html5media> | |||
Call to arms using [[Warriors]]: | |||
<html5media height="720" width="1280">https://ts.popre.net/files/mp3s/Level%20%23%20-%20When%20manned%20by%20warriors%20a%20guard%20tower.mp3</html5media> | |||
{{Nav_Huts}} | {{Nav_Huts}} | ||
Latest revision as of 15:12, 14 May 2022
Guard Tower |
Wood : 5 |
Area : 1 X 1 |
The Guard Tower is a building which can be placed anywhere on the landscape to give an advance warning of an enemy attack. Any follower placed inside the tower will sound a warning bell whenever an enemy follower approaches. Pressing the space bar will then zoom to the tower. Since the Guard Tower does not need to be constructed next to an existing building, it can also be used to begin a new settlement. Enemy followers (including invisible ones) that are close enough to a guard tower will appear on the minimap.
Because of the height of the tower, any follower placed inside has improved abilities:
- The Shaman, Firewarriors and Preachers have their range increased
- Braves extend the look-out range
- Warriors can call for help, if the player presses B (http://cdplayer.popre.net/strategy/interface.htm)
- Spies can unmask enemy Spies and hide all buildings and followers in their range from worldview
Building the Guard Tower on top of high ground will extend these ranges even further.
Discovery Speeches
Discovering from Vault of Knowledge in level 4 Combined Forces
<html5media height="720" width="1280">https://ts.popre.net/files/mp3s/Level%204%20-%20You%20have%20discovered%20the%20plan%20for%20the%20Guard%20Tower.mp3</html5media>
Call to arms using Warriors:
<html5media height="720" width="1280">https://ts.popre.net/files/mp3s/Level%20%23%20-%20When%20manned%20by%20warriors%20a%20guard%20tower.mp3</html5media>