Prisons: Difference between revisions
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This is a extreemly hard level! This is because your [[Shaman]] is trapped in a [[Prison]] and so is theres. They have a good defensive base at the start aswell but you have have several huts only. They will keep and keep and keep on attacking you and your [[Prison]], if the [[Dakini]] [[Shaman]] escapes you have not long before she casts a [[Lightning]] shot on your [[Shaman]] which means '''Game Over'''! | This is a extreemly hard level! This is because your [[Shaman]] is trapped in a [[Prison]] and so is theres. They have a good defensive base at the start aswell but you have have several huts only. They will keep and keep and keep on attacking you and your [[Prison]], if the [[Dakini]] [[Shaman]] escapes you have not long before she casts a [[Lightning]] shot on your [[Shaman]] which means '''Game Over'''! | ||
[[Image:Prisons_Defence.jpg|thumb|left| | =Walkthrough= | ||
[[Image:Prisons_Attack.jpg|thumb| | |||
[[Image: | ==Defending== | ||
[[ | |||
[[Image: | OK to not lose this level you have to have lots and lots of defence quickly. Slam down your training huts first and [[Preacher]]s!! [[Preacher]]s!! [[Preacher]]s!! [[Preacher]]s!! You must have lots of them so you can convert their force. Get your [[Firewarrior]]s on high ground so that they fling any enemy [[Preacher]]s. | ||
[[Image:Prisons_Defence.jpg|thumb|left|This is the sort of defence you need!]] | |||
Make sure you are prepared for attacks around that area, they go for the back aswel and up the hill. | |||
[[Image:Prisons_Attack.jpg|thumb|right|PREPARED!]] | |||
Okay next you need to defend the other side where there is a hill. They only attack this strongly further into the game, bring a [[Spy]] to catach the enemy ones. | |||
[[Image:Prisons_Hill.jpg|thumb|left|Early defended hill.]] | |||
and of course the middle, this sould not be too hard as the other two defences can lightly hold the area from approches. If enemy [[Firewarrior]]s are burning your [[Brave]]s send a small army after them. | |||
==Attacking== | |||
==Other Notes== | |||
Remember if the [[Dakini]] [[Shaman]] escapes then you have a very small amount of time to rescue your own [[Shaman]] before she gets a [[Lightning]] bolt through her. | |||
The [[Dakini]] [[Shaman]] can reincarnate but yours cannot! | |||
[[Image:Prisons_COR.jpg|thumb|right|Comment]] |
Revision as of 01:38, 9 June 2006
Prisons |
Mode : Singleplayer |
Players : 2 |
Stone Heads : 1 |
Vault of Knowledges : 0 |
Alliances : N/A |
Difficulty : Diabolical |
This is a extreemly hard level! This is because your Shaman is trapped in a Prison and so is theres. They have a good defensive base at the start aswell but you have have several huts only. They will keep and keep and keep on attacking you and your Prison, if the Dakini Shaman escapes you have not long before she casts a Lightning shot on your Shaman which means Game Over!
Walkthrough
Defending
OK to not lose this level you have to have lots and lots of defence quickly. Slam down your training huts first and Preachers!! Preachers!! Preachers!! Preachers!! You must have lots of them so you can convert their force. Get your Firewarriors on high ground so that they fling any enemy Preachers.
Make sure you are prepared for attacks around that area, they go for the back aswel and up the hill.
Okay next you need to defend the other side where there is a hill. They only attack this strongly further into the game, bring a Spy to catach the enemy ones.
and of course the middle, this sould not be too hard as the other two defences can lightly hold the area from approches. If enemy Firewarriors are burning your Braves send a small army after them.
Attacking
Other Notes
Remember if the Dakini Shaman escapes then you have a very small amount of time to rescue your own Shaman before she gets a Lightning bolt through her.