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About 60% of the game is using Spells and charging them. Only the [[Shaman]] can cast them and with in the distance that the spell range is. You can only have the maximum of 17 ([[Single Player]]) or 18 ([[Multiplayer]]). Spells also need [[Mana]] to be charged.
[[Image:Spells.png|right|thumb|380px|]]
 
During the course of the game you will realize that alot of time and mana is spent on charging spells. Only the [[Shaman]] can cast these spells And only within each limited range. You can only have the maximum of 17 ([[Single Player]]) or 18 ([[Multiplayer]]) spells alltogether.


==Guest Spells==
==Guest Spells==


There are 3 Guest Spells that can never be charged unless set by [[Multiplayer]] restrictions. You can only have one at a time which fits in the first empty block on the bottom row. However Guest Spells are very powerful which is why they are in very few levels.
There are 3 Guest Spells that can never be charged unless set by [[Multiplayer]] restrictions. Also the player can only have use one at a time which fits in the first empty block on the bottom row. However Guest Spells are very powerful which is why they are in very few levels.


==Worship Items==
==Worship Items==
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===Vault of Knowledges===
===Vault of Knowledges===


All the spells can be kept in [[Vault of Knowledge]]s except Guest Spells and Ghost Army. Every other spell ends up being in a [[Vault of Knowledge]] through [[Single Player]].
Vaults of knowledge is a place of learning for the [[shaman]]. In the [[singleplayer]] aspect of the game the [[shaman]] will normally worship the vault of knowledge and then enter it to learn a new spell. The spells the shaman recieves from the Vault are permanent and require [[mana]] to recharge.


===Stone Heads===
===Stone Heads===


[[Stone Head]]s, [[Oblisks]] and [[Gargoyle]]s only give spells that cannot be charged and is not pernement.
The spells that are obtained by objects such as [[Stone Head]]s, [[Obelisk]]s and [[Gargoyle]]s are only temporary. The spells given by these objects are mostly given to the player to aid him in defeating enemy tribes in the game.

Latest revision as of 01:55, 27 June 2019

During the course of the game you will realize that alot of time and mana is spent on charging spells. Only the Shaman can cast these spells And only within each limited range. You can only have the maximum of 17 (Single Player) or 18 (Multiplayer) spells alltogether.

Guest Spells

There are 3 Guest Spells that can never be charged unless set by Multiplayer restrictions. Also the player can only have use one at a time which fits in the first empty block on the bottom row. However Guest Spells are very powerful which is why they are in very few levels.

Worship Items

Vault of Knowledges

Vaults of knowledge is a place of learning for the shaman. In the singleplayer aspect of the game the shaman will normally worship the vault of knowledge and then enter it to learn a new spell. The spells the shaman recieves from the Vault are permanent and require mana to recharge.

Stone Heads

The spells that are obtained by objects such as Stone Heads, Obelisks and Gargoyles are only temporary. The spells given by these objects are mostly given to the player to aid him in defeating enemy tribes in the game.