Valley: Difference between revisions
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== Tactics == | == Tactics == | ||
Cast one or two | Cast one or two [[hill]]s in the middle of your [[Reincarnation Site]], then cast a [[flatten]] on top of it, and finally, cast a [[valley]]. In the last seonds of the forge world, cast all your [[wildmen]] inside the pit. This ensures that you get all wildmen converted to your tribe. | ||
If you want to get rid of some hills, or even to make water out of low land, this is on of the spells for the job. | If you want to get rid of some hills, or even to make water out of low land, this is on of the spells for the job. |
Latest revision as of 03:50, 27 November 2017
Valley |
Mana Required : N/A |
Shots : 5 |
Range : Unknown |
Duration : 2 seconds |
Incantation : N/A |
This spell is only available on Forge World in multiplayer. It creates a small depression (valley) on the land.
Tactics
Cast one or two hills in the middle of your Reincarnation Site, then cast a flatten on top of it, and finally, cast a valley. In the last seonds of the forge world, cast all your wildmen inside the pit. This ensures that you get all wildmen converted to your tribe.
If you want to get rid of some hills, or even to make water out of low land, this is on of the spells for the job.
Spells | |
---|---|
Standard Spells: | Burn • Blast • Convert • Swarm • Invisibility • Magical Shield • Landbridge • Lightning • Hypnotise • Tornado • Swamp • Flatten • Earthquake • Erode • Firestorm • Angel of Death • Volcano |
Guest Spells: | Bloodlust • Teleport • Armageddon |
Multiplayer Spells: | Ghost Army |
Forge World Spells: | Flatten • Landbridge • Erode • Hill • Valley • Raise • Lower • Wildmen • Trees |