Strange Journey: Difference between revisions
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Made by: Divinity | Made by: Divinity | ||
Difficulty: Average | Difficulty: Average, Hard or Very Hard (3 versions) | ||
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''' | '''Three Difficulties!''' | ||
Moderate, Hard or Very Hard (still, all are on the hard spectrum) | |||
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[https://onedrive.live.com/?id=2D41840F8ABD2D48%21168&cid=2D41840F8ABD2D48 Divinity cloud]. | [https://onedrive.live.com/?id=2D41840F8ABD2D48%21168&cid=2D41840F8ABD2D48 Divinity cloud]. | ||
It's called "Strange Journey". | It's called "Strange Journey". For the Multiverse versions, see official thread. | ||
<span style="color:#FF0000"> <big>(!!) The campaign must be played using patch 1.03 and never BETA. (!!)</big> </span> | |||
[https://www.popre.net/forum/map-making-and-ai-scripting-f25/populous-strange-journey-t11808.html Strange Journey Forum Thread] | [https://www.popre.net/forum/map-making-and-ai-scripting-f25/populous-strange-journey-t11808.html Strange Journey Forum Thread] | ||
{{Nav_Unofficial_Campaigns}} | {{Nav_Unofficial_Campaigns}} |
Latest revision as of 02:09, 24 November 2020
Populous: Strange Journey is a Populous 3 single player campaign with 12 original levels, created by user:Divinity in 2020. It is heavily modded (new/modified sounds, images, objects, textures, sprites, gameplay styles, etc). This campaign has a heavy focus on the story line, having 3 cut-scene levels (where there is no game play, but story only).
On this campaign, the player encounters the magenta tribe (new beta tribe) for the first time in single player.
The campaign must be played using patch 1.03 and never BETA.
PopSJ
Populous: Strange Journey
Made by: Divinity
Difficulty: Average, Hard or Very Hard (3 versions)
Campaign
Briefing:
17 years ago, in a far away galaxy, a group of explorers, led by Kanza Pavel, stumbled upon an ancient vault containing a magical artifact. Moved by curiosity, greed, and perhaps, by a persuasive aura radiating from within the relic, Pavel decided to touch it...
Three Difficulties!
Moderate, Hard or Very Hard (still, all are on the hard spectrum)
Original scripted levels!
12 levels to play, with some unique mechanics and gameplay, sidequests and strange features
Detailed storyline!
narrator, dialogs, ancient books scattered across the levels, cut scenes and story-only levels
New Visuals!
original textures, new/modified scenery, objects and sprites
Custom incantations!
the game has custom background image and music, and your enemy has custom spell incantations
New tribe!
you are facing a single new threat - the magenta tribe, but you might find more through the journey
A touch of evil!
you be will facing magical curses, following krakens, preventing demons from rising, and be attacked by the metamorphic stages of the magenta shaman
Gameplay
In this campaign you won't unlock spells as you move through the planets (somewhat random).
The player faces only 1 tribe (for the most part) - the magenta tribe. Optional sidequests are to be found sometimes.
PopSJ team
user:Divinity - General idea, Levels creator, Textures, Scripting, Storyline, Design/Graphics, levels tester.
List of levels
Populous: Strange Journey
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01- Prologue - A Great Discovery
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02- Arrival - A Mystical Place
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03- Lurking - Unwelcome Visitors
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04- History - The Toktai Curse
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05- Sailing - The Tides of Fortune
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06- Famine - Race Against Time
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07- Guidance - The Chosen's Plea
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08- Tyranny - The Cruel Rises
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09- Dreaming - Trapped in a Nightmare
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10- Planning - The Monk's Trap
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11- Witchcraft - The Exorcism of Kanza Pavel
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12- Finale - Back to the Roots
Related Links
Divinity cloud. It's called "Strange Journey". For the Multiverse versions, see official thread.
(!!) The campaign must be played using patch 1.03 and never BETA. (!!)