Raise: Difference between revisions
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== Tactics == | == Tactics == | ||
This spell is good to improve the size of your base. You can cast it to create land out of water, all around your [[Reincarnation Site]]. Casting [[Trees]] around your created land after might be a good option, so [[braves]] can find trees nearby. | This spell is good to improve the size of your base. You can cast it to create land out of water, all around your [[Reincarnation Site]]. Casting [[Trees (Spell)]] around your created land after might be a good option, so [[braves]] can find trees nearby. | ||
{{Nav_Spells}} | {{Nav_Spells}} |
Latest revision as of 03:56, 27 November 2017
Raise |
Mana Required : N/A |
Shots : 5 |
Range : Unknown |
Duration : 2 seconds |
Incantation : N/A |
This spell is only available on Forge World in multiplayer. It raises the land in a significant area.
Tactics
This spell is good to improve the size of your base. You can cast it to create land out of water, all around your Reincarnation Site. Casting Trees (Spell) around your created land after might be a good option, so braves can find trees nearby.
Spells | |
---|---|
Standard Spells: | Burn • Blast • Convert • Swarm • Invisibility • Magical Shield • Landbridge • Lightning • Hypnotise • Tornado • Swamp • Flatten • Earthquake • Erode • Firestorm • Angel of Death • Volcano |
Guest Spells: | Bloodlust • Teleport • Armageddon |
Multiplayer Spells: | Ghost Army |
Forge World Spells: | Flatten • Landbridge • Erode • Hill • Valley • Raise • Lower • Wildmen • Trees |