Convert: Difference between revisions
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|Spell = Convert | |Spell = Convert | ||
|Image = convert_2.jpg | |Image = convert_2.jpg | ||
|Mana = | |Mana = 10 000 | ||
|Shots = 4 | |Shots = 4 | ||
|Range = 16 | |Range = 16 | ||
|Duration = 3 Secs | |Duration = 3 Secs | ||
|Magic Word = | |Magic Word = Tsunama | ||
}} | }} | ||
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''Note: If you play against the AI, their convert range has a larger range and can convert wildmen that the convert doesn't touch.'' | ''Note: If you play against the AI, their convert range has a larger range and can convert wildmen that the convert doesn't touch.'' | ||
==Spell Breakdown== | |||
<youtube>https://youtu.be/0tB0LpvXt1E</youtube> | |||
{{Nav_Spells}} | {{Nav_Spells}} |
Latest revision as of 23:22, 21 October 2020
Convert |
Mana Required : 10 000 |
Shots : 4 |
Range : 16 |
Duration : 3 Secs |
Incantation : Tsunama |
This spell can convert wildmen to braves of your tribes color. You should mainly go for the groups of wildmen rather than just one or two wildmen. The convert spell, however, does not work on enemy tribesmen, no matter how hard you try. You need preachers for that job.
You first encounter this spell by worshipping on a Stone Head in level 4:Combined Forces and it becomes permanent after worshipping the Vault of Knowledge near your base in level 6:Building Bridges.
Note: If you play against the AI, their convert range has a larger range and can convert wildmen that the convert doesn't touch.
Spell Breakdown
<youtube>https://youtu.be/0tB0LpvXt1E</youtube>
Spells | |
---|---|
Standard Spells: | Burn • Blast • Convert • Swarm • Invisibility • Magical Shield • Landbridge • Lightning • Hypnotise • Tornado • Swamp • Flatten • Earthquake • Erode • Firestorm • Angel of Death • Volcano |
Guest Spells: | Bloodlust • Teleport • Armageddon |
Multiplayer Spells: | Ghost Army |
Forge World Spells: | Flatten • Landbridge • Erode • Hill • Valley • Raise • Lower • Wildmen • Trees |