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*As soon as the game starts send every man into a [[hut]] and charge [[lightning]] by the time its charged you should have half ur base still. Then cast it on the green [[tower]] and you will have saved your base.
*As soon as the game starts send every man into a [[hut]] and charge [[lightning]] by the time its charged you should have half ur base still. Then cast it on the green [[tower]] and you will have saved your base.
{{Nav_Levels}}

Revision as of 02:45, 14 February 2007

From the Depths
From the Depths
From the Depths
Mode : Singleplayer
Players : 2
Stone Heads : 2
Vault of Knowledges : 0
Alliances : N/A
Difficulty : Medium

Notes: This is a timed level.

Tactics

  • As soon as the game starts send every man into a hut and charge lightning by the time its charged you should have half ur base still. Then cast it on the green tower and you will have saved your base.
Levels
Single Player: TutorialThe Journey BeginsNight FallsCrisis of FaithCombined ForcesDeath From AboveBuilding BridgesUnseen EnemyContinental DivideFire In The MistFrom The DepthsTreacherous SoulsAn Easy TargetAerial BombardmentAttacked From All SidesIncarceratedBloodlustMiddle GroundHead HunterUnlikely AlliesArchipelagoFractured EarthSoloInfernoJourney's EndThe Beginning
UW Single Player: AftermathLava FlowSoul SurvivorWorld Wide WebHuman ShieldNo Man's LandProtection RacketPrisonsOvershadowedFortressL'AssassineNatural Disaster
Multiplayer (2 Player): Hills Divide UsEye of the StormTwo CrabsSkirmishAll Around the World
Multiplayer (2 Player) UW: BarricadeCogFortressesSliced BeetleTwo WayMultiple Choice
Multiplayer (3 Player): Linked IslesSkirmishThree EyeAvenging-AngelsSandy Castles
Multiplayer (3 Player) UW: CanyonAnglesThree Crabs
Multiplayer (4 Player): Two on TwoCratersDead SeaFace OffPressure Point
Multiplayer (4 Player) UW: CogClockwiseWalls