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*As soon as the game starts send every man into a [[hut]] and charge [[lightning]] by the time its charged you should have half ur base still. Then cast it on the green [[tower]] and you will have saved your base.
*As soon as the game starts send every man into a [[hut]] and charge [[lightning]] by the time its charged you should have half ur base still. Then cast it on the green [[tower]] and you will have saved your base.
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Revision as of 11:45, 13 February 2007

From the Depths
From the Depths
From the Depths
Mode : Singleplayer
Players : 2
Stone Heads : 2
Vault of Knowledges : 0
Alliances : N/A
Difficulty : Medium

Notes: This is a timed level.

Tactics

  • As soon as the game starts send every man into a hut and charge lightning by the time its charged you should have half ur base still. Then cast it on the green tower and you will have saved your base.
Levels
Single Player: Tutorial • The Journey Begins • Night Falls • Crisis of Faith • Combined Forces • Death From Above • Building Bridges • Unseen Enemy • Continental Divide • Fire In The Mist • From The Depths • Treacherous Souls • An Easy Target • Aerial Bombardment • Attacked From All Sides • Incarcerated • Bloodlust • Middle Ground • Head Hunter • Unlikely Allies • Archipelago • Fractured Earth • Solo • Inferno • Journey's End • The Beginning
UW Single Player: Aftermath • Lava Flow • Soul Survivor • World Wide Web • Human Shield • No Man's Land • Protection Racket • Prisons • Overshadowed • Fortress • L'Assassine • Natural Disaster
Multiplayer (2 Player): Hills Divide Us • Eye of the Storm • Two Crabs • Skirmish • All Around the World
Multiplayer (2 Player) UW: Barricade • Cog • Fortresses • Sliced Beetle • Two Way • Multiple Choice
Multiplayer (3 Player): Linked Isles • Skirmish • Three Eye • Avenging-Angels • Sandy Castles
Multiplayer (3 Player) UW: Canyon • Angles • Three Crabs
Multiplayer (4 Player): Two on Two • Craters • Dead Sea • Face Off • Pressure Point
Multiplayer (4 Player) UW: Cog • Clockwise • Walls