Prisons: Difference between revisions
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Prisons is the eighth singleplayer level of the [[Undiscovered Worlds]] expansion pack. It is a unique level where both teams have their shaman imprisoned by the enemy. The Dakini tribe will make all efforts to free their shaman who, once free, will walk back to her settlement and kill the player's shaman ending the game. | |||
=Walkthrough= | =Walkthrough= |
Revision as of 03:22, 5 September 2009
Prisons |
Mode : Singleplayer |
Players : 2 |
Stone Heads : 1 |
Vault of Knowledges : 0 |
Alliances : N/A |
Difficulty : Diabolical |
Prisons is the eighth singleplayer level of the Undiscovered Worlds expansion pack. It is a unique level where both teams have their shaman imprisoned by the enemy. The Dakini tribe will make all efforts to free their shaman who, once free, will walk back to her settlement and kill the player's shaman ending the game.
Walkthrough
Defending
OK to not lose this level you have to have lots and lots of defence quickly. Slam down your training huts first and Preachers!! Preachers!! Preachers!! Preachers!! You must have lots of them so you can convert their force. Get your Firewarriors on high ground so that they fling any enemy Preachers.
Make sure you are prepared for attacks around that area, they go for the back aswel and up the hill.
Okay next you need to defend the other side where there is a hill. They only attack this strongly further into the game, bring a Spy to catach the enemy ones.
and of course the middle, this sould not be too hard as the other two defences can lightly hold the area from approches. If enemy Firewarriors are burning your Braves send a small army after them.
Attacking
Other Notes
Remember if the Dakini Shaman escapes then you have a very small amount of time to rescue your own Shaman before she gets a Lightning bolt through her.
The Dakini Shaman can reincarnate but yours cannot!