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Two on Two is a four player map.  The teams must always be top Versus Bottom, since there are two major islands, and on one is blue and red, and the other is yellow and green.
{{Infobox Levels
|Level = Two on Two
|Image = ToT.jpg
|Mode = [[Multiplayer]]
|Players = 4
|Heads = 2
|VOK = 0
|Ally = N/A
|Difficulty = Depends
}}


In between the two major islands are two smaller islands withstone heads.  Blue and yellow Get angel of death, and red and green get teleport.  You must bridge onto these  islands.  At the begining of the level, people usually charge land bridge as fast as they can so they can be the first person on the island.  When you get onto the island, it is best to build a gaurd tower.  Then put some firewarriors on the island.  When your ready, get 6 people to worship the stone head.  There is no way to backdoor on this level, so if you get the hill it helps alot.  If your ally gets the hill and you dont, or the other way round, you or they can get inside the tower and lightning the enemy shaman.
Two on Two is a four player map.  The teams are normally top Versus Bottom, since there are two major islands, and on one is blue and red, and the other is yellow and green.


==Setting==


If you dont capture the hill, however, you xcan retake it by firestorming while your ally kills your other enemies shaman.
'''Worship Objects:'''


Angel of death and teleport seem eqaully good spells, but teleport may be a little better because you can suddenly appear in the enemies base and volcano themhowever, it is also damaging if you overwhelm your enemy with angels of death, meaning their shaman gets killed and cant cast any more ghost armies.
{| cellspacing="3" align="center"
|style="background:#ffdead;"| '''Item'''
|style="background:#ffdead;"| '''Shots'''
|style="background:#ffdead;"| '''Spell/Effect'''
|style="background:#ffdead;"| '''Follower Count'''
|-
| [[Stone Head]]
| align="center" | <font size="5">∞</font>
| [[Angel of Death]]
| align="center" | 6
|-
| [[Stone Head]]
| align="center" | 4
| [[Teleport]]
| align="center" | 6
|-
|}
 
 
There are two long thin major islands side by side of the level, each of which have lots of [[wildmen|wildies]] and space for many [[hut]]s. In the middle are two small, high islands with [[Stone Head]]s on them. One [[Stone Head]] has unlimited amount of [[Angel of Death]]s and is between the Blue tribe and the Green tribe. The other island has a [[Stone Head]] which gives you four [[Teleport]]s and is between the Red tribe and the Yellow tribe.
 
==Strategy==
 
A general strategy is to [[Landbridge]] onto these islands as quick as possible.  At the begining of the level, people usually charge [[Landbridge]] fast so they can be the first person on the island for a higher advantage.  When you get onto the island, it is best to build a [[Guard Tower]].  Then put some [[firewarrior]]s on the island defending.  When your ready, get 6 [[brave]]s to worship the [[Stone Head]].  It is hard to backdoor on this level, so if you get the hill it helps alot.  If your ally gets the hill and you dont, or the other way round, you or they can get inside the tower and [[Lightning]] the enemy [[Shaman]] on the other island.
 
If you dont capture the hill, however, you can retake it by [[firestorm]]ing the island while your ally kills your other enemy [[Shaman]] on the other island.
 
[[Angel of Death]] and [[Teleport]] seem eqaully good spells, but [[Teleport]] may be a little better because you can suddenly appear in the enemies base and [[Volcano]] them (best to cast only when you have [[volcano]])However, it is also damaging if you overwhelm your enemy with [[Angel of Death|Angels of Death]], meaning their [[Shaman]] gets killed and cant cast any more [[Ghost Army|ghost armies]].
 
{{Nav_Levels}}
 
[[Category:The Beginning: Multiplayer]]

Latest revision as of 01:16, 10 October 2009

Two on Two
Two on Two
Two on Two
Mode : Multiplayer
Players : 4
Stone Heads : 2
Vault of Knowledges : 0
Alliances : N/A
Difficulty : Depends

Two on Two is a four player map. The teams are normally top Versus Bottom, since there are two major islands, and on one is blue and red, and the other is yellow and green.

Setting

Worship Objects:

Item Shots Spell/Effect Follower Count
Stone Head Angel of Death 6
Stone Head 4 Teleport 6


There are two long thin major islands side by side of the level, each of which have lots of wildies and space for many huts. In the middle are two small, high islands with Stone Heads on them. One Stone Head has unlimited amount of Angel of Deaths and is between the Blue tribe and the Green tribe. The other island has a Stone Head which gives you four Teleports and is between the Red tribe and the Yellow tribe.

Strategy

A general strategy is to Landbridge onto these islands as quick as possible. At the begining of the level, people usually charge Landbridge fast so they can be the first person on the island for a higher advantage. When you get onto the island, it is best to build a Guard Tower. Then put some firewarriors on the island defending. When your ready, get 6 braves to worship the Stone Head. It is hard to backdoor on this level, so if you get the hill it helps alot. If your ally gets the hill and you dont, or the other way round, you or they can get inside the tower and Lightning the enemy Shaman on the other island.

If you dont capture the hill, however, you can retake it by firestorming the island while your ally kills your other enemy Shaman on the other island.

Angel of Death and Teleport seem eqaully good spells, but Teleport may be a little better because you can suddenly appear in the enemies base and Volcano them (best to cast only when you have volcano). However, it is also damaging if you overwhelm your enemy with Angels of Death, meaning their Shaman gets killed and cant cast any more ghost armies.

Levels
Single Player: TutorialThe Journey BeginsNight FallsCrisis of FaithCombined ForcesDeath From AboveBuilding BridgesUnseen EnemyContinental DivideFire In The MistFrom The DepthsTreacherous SoulsAn Easy TargetAerial BombardmentAttacked From All SidesIncarceratedBloodlustMiddle GroundHead HunterUnlikely AlliesArchipelagoFractured EarthSoloInfernoJourney's EndThe Beginning
UW Single Player: AftermathLava FlowSoul SurvivorWorld Wide WebHuman ShieldNo Man's LandProtection RacketPrisonsOvershadowedFortressL'AssassineNatural Disaster
Multiplayer (2 Player): Hills Divide UsEye of the StormTwo CrabsSkirmishAll Around the World
Multiplayer (2 Player) UW: BarricadeCogFortressesSliced BeetleTwo WayMultiple Choice
Multiplayer (3 Player): Linked IslesSkirmishThree EyeAvenging-AngelsSandy Castles
Multiplayer (3 Player) UW: CanyonAnglesThree Crabs
Multiplayer (4 Player): Two on TwoCratersDead SeaFace OffPressure Point
Multiplayer (4 Player) UW: CogClockwiseWalls