Unlikely Allies: Difference between revisions
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Unlikely Allies is the nineteenth level in [[Single Player]]. It is also the only level where you are allied with another tribe (in this case, the [[Chumara]]). It also introduces another [[Guest_Spell|guest spell]], the [[Teleport]]. Both tribes face the [[Dakini]]. | |||
==Starting Speech== | ==Starting Speech== | ||
''"The Dakini have grown too powerful on this world. I am suspicious of allying my tribe with the Chumara, but I must protect their settlement and prevent the Dakini from destroying us all."'' | ''"The Dakini have grown too powerful on this world. I am suspicious of allying my tribe with the Chumara, but I must protect their settlement and prevent the Dakini from destroying us all."'' | ||
<html5media height="720" width="1280">https://ts.popre.net/files/mp3s/Level%2019%20-%20Introduction.mp3</html5media> | |||
==Setting== | ==Setting== | ||
Blue's [[Reincarnation Site]] is on top of a cliff on a large island with [[wildmen]] and trees, and a Stone Head activating [[Teleport]]. North of the player's Reincarnation Site is the mountain of the Chumara on another large island connected to another large island east of blue's Reincarnation Site, the island of the [[Dakini]]. A cliff seperates the [[Chumara]] and the [[Dakini]]. Near the player's Reincarnation Site at the Dakini island is a [[Stone Head]] on top of an unactive volcano. A tiny offshore island bears another Stone head guarded by a swamp. A river seperates blue's island to the Dakini island, and a channel seperates the player's mountain with the mountain of the Chumara. | |||
'''Enemy tribe:''' [[Dakini]] | '''Enemy tribe:''' [[Dakini]] | ||
Line 40: | Line 42: | ||
|- | |- | ||
| [[Stone Head]] | | [[Stone Head]] | ||
| align="center" | | | align="center" | 1 | ||
| [[ | | [[Firestorm]] | ||
| align="center" | 5 | | align="center" | 5 | ||
|- | |- | ||
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=Strategy= | =Strategy= | ||
At the Unlikely Allies level, you begin with your Shaman and some | At the Unlikely Allies level, you begin with your [[Shaman]] and some [[brave]]s without a tribe yet. You are allied with the [[Chumara|Chumara Tribe]], which you must defend against the [[Dakini]]. | ||
Sequence: | Sequence: | ||
# Start your tribe by building houses and converting [[wildmen]] and, also, activating the [[Landbridge]] spell. | |||
# Build a tower beside the [[Reincarnation Site]], at the edge of your cliff. | |||
# Put your Shaman inside the tower. | |||
# Once the landbridge is now available, make a bridge from your mountain to your ally's mountain. | |||
# Defend the Chumara from the Dakini. | |||
# Once the first attack of the Dakini is settled, close the entrance where the Dakini passed to climb the Chumara mountain by landbridging it. | |||
# Now that the Chumara mountain cannot be entered, you should have no problem defending them (the Dakini will attack at boats, but they will still have a hard time climbing and they will be attacked by the Chumara firewarriors and [[Shaman]]. | |||
# Return to your tribe and expand it. | |||
# Send the assigned amount of followers to worship the [[Stone Head]] at your island to recieve [[Teleport]]. | |||
# Activate the [[Swamp]] spell to defend yourself against Dakini attackers. | |||
# When you're ready to attack, worship the [[Stone Head]] on top of the crater. | |||
# When the worshipping is finished, the crater will turn to a volcano and you will have the spell of [[Volcano]]. | |||
# (If you have soldiers with you): Before your soldiers attack, cast the volcano spell preferably at the middle of their tribe. | |||
# Attack and destroy the Dakini. | |||
Note: There is another Stone Head at the offshore island. It is guarded by swamp. To remove the swamp, instead of getting ten followers and sacrificing them to remove it, simply move your mouse pointer to it and press Shift+Right click (that swamp is actually yours!). | Note: There is another Stone Head at the offshore island. It is guarded by swamp. To remove the swamp, instead of getting ten followers and sacrificing them to remove it, simply move your mouse pointer to it and press Shift+Right click (that swamp is actually yours!). |
Latest revision as of 05:39, 29 May 2019
Unlikely Allies |
Mode : Singleplayer |
Players : 3 |
Stone Heads : 3 |
Vault of Knowledges : 0 |
Alliances : Blue & Yellow |
Difficulty : Hard |
Unlikely Allies is the nineteenth level in Single Player. It is also the only level where you are allied with another tribe (in this case, the Chumara). It also introduces another guest spell, the Teleport. Both tribes face the Dakini.
Starting Speech
"The Dakini have grown too powerful on this world. I am suspicious of allying my tribe with the Chumara, but I must protect their settlement and prevent the Dakini from destroying us all."
<html5media height="720" width="1280">https://ts.popre.net/files/mp3s/Level%2019%20-%20Introduction.mp3</html5media>
Setting
Blue's Reincarnation Site is on top of a cliff on a large island with wildmen and trees, and a Stone Head activating Teleport. North of the player's Reincarnation Site is the mountain of the Chumara on another large island connected to another large island east of blue's Reincarnation Site, the island of the Dakini. A cliff seperates the Chumara and the Dakini. Near the player's Reincarnation Site at the Dakini island is a Stone Head on top of an unactive volcano. A tiny offshore island bears another Stone head guarded by a swamp. A river seperates blue's island to the Dakini island, and a channel seperates the player's mountain with the mountain of the Chumara.
Enemy tribe: Dakini
Worship Objects:
Item | Shots | Spell/Effect | Follower Count |
Stone Head | 3 | Teleport | 6 |
Stone Head | 1 | Volcano | 6 |
Stone Head | 1 | Firestorm | 5 |
Strategy
At the Unlikely Allies level, you begin with your Shaman and some braves without a tribe yet. You are allied with the Chumara Tribe, which you must defend against the Dakini. Sequence:
- Start your tribe by building houses and converting wildmen and, also, activating the Landbridge spell.
- Build a tower beside the Reincarnation Site, at the edge of your cliff.
- Put your Shaman inside the tower.
- Once the landbridge is now available, make a bridge from your mountain to your ally's mountain.
- Defend the Chumara from the Dakini.
- Once the first attack of the Dakini is settled, close the entrance where the Dakini passed to climb the Chumara mountain by landbridging it.
- Now that the Chumara mountain cannot be entered, you should have no problem defending them (the Dakini will attack at boats, but they will still have a hard time climbing and they will be attacked by the Chumara firewarriors and Shaman.
- Return to your tribe and expand it.
- Send the assigned amount of followers to worship the Stone Head at your island to recieve Teleport.
- Activate the Swamp spell to defend yourself against Dakini attackers.
- When you're ready to attack, worship the Stone Head on top of the crater.
- When the worshipping is finished, the crater will turn to a volcano and you will have the spell of Volcano.
- (If you have soldiers with you): Before your soldiers attack, cast the volcano spell preferably at the middle of their tribe.
- Attack and destroy the Dakini.
Note: There is another Stone Head at the offshore island. It is guarded by swamp. To remove the swamp, instead of getting ten followers and sacrificing them to remove it, simply move your mouse pointer to it and press Shift+Right click (that swamp is actually yours!).