Treacherous Souls: Difference between revisions
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==Strategy== | ==Strategy== | ||
A good way to start is to start building a few [[hut]]s and [[convert]] some [[wildmen]]. Build three [[tower]]s along the shore and then build another [[tower]] on the hill next to your [[Reincarnation Site]]. Build your training huts on the hill and train several [[firewarrior]]s. | |||
Place some [[patrol]]ing [[warrior]]s and [[preacher]]s to block paths from your base pointing to the [[Matak]] village. This should defend [[Matak]] attacks and your [[tower]]s should kill the [[Chumara]] [[Shaman]]. When the [[Chumara]] [[landbridge]] to the next island add some defence near that island so that you are prepared for them later. | |||
Whenever your ready, gather up an army to attack the [[Matak]]. '''DO NOT''' use defending [[follower]]s, keep them in place. Head over to the [[Matak]] settlement and destroy as much as you can. Your base defence should be able to handle attacks from the [[Chumara]] without your supervision. Kill the [[Matak]] tribe and collect the [[Swamp]] [[spell]] from their [[Vault of Knowledge]]. Now send some [[brave]]s to expand your base using the extra land you have gained. | |||
When you are happy to attack the [[Chumara]], gather up an army and send them to what was the [[Matak]] settlement. Use your [[shaman]] and [[backdoor]] the [[Chumara]] using [[landbridge]]. If your [[shaman]] dies during your attack, [[landbridge]] from your [[Reincarnation Site]] to the [[Chumara]] island as a quicker route and bring some reinforcements. You should be able to finish off the [[Chumara]] and collect [[Hypnotise]] for your own use. | |||
==Quick Way== | |||
{{Nav_Levels}} | {{Nav_Levels}} |
Revision as of 01:30, 21 February 2007
Treacherous Souls |
Mode : Singleplayer |
Players : 3 |
Stone Heads : 2 |
Vault of Knowledges : 2 |
Alliances : N/A |
Difficulty : Medium |
Starting Speech
"Once again we must face two tribes. I shall crush the Matak, then I must deal with the greater threat of the Chumara."
Setting
You start off on a large island shared with the Matak tribe who guard a Vault of Knowledge. There are lots of hills and paths over the land and a Stone Head nearby. On the other side is a small empty island with another Stone Head on the hills. Close to that is the Chumara tribe's island where they create boats and guard another Vault of Knowledge.
Worship Objects:
Item | Shots | Spell/Effect | Follower Count |
Stone Head | 3 | Swamp | 6 |
Stone Head | 3 | Flatten | 6 |
Vault of Knowledge | Hypnotise | ||
Vault of Knowledge | Swamp |
Strategy
A good way to start is to start building a few huts and convert some wildmen. Build three towers along the shore and then build another tower on the hill next to your Reincarnation Site. Build your training huts on the hill and train several firewarriors.
Place some patroling warriors and preachers to block paths from your base pointing to the Matak village. This should defend Matak attacks and your towers should kill the Chumara Shaman. When the Chumara landbridge to the next island add some defence near that island so that you are prepared for them later.
Whenever your ready, gather up an army to attack the Matak. DO NOT use defending followers, keep them in place. Head over to the Matak settlement and destroy as much as you can. Your base defence should be able to handle attacks from the Chumara without your supervision. Kill the Matak tribe and collect the Swamp spell from their Vault of Knowledge. Now send some braves to expand your base using the extra land you have gained.
When you are happy to attack the Chumara, gather up an army and send them to what was the Matak settlement. Use your shaman and backdoor the Chumara using landbridge. If your shaman dies during your attack, landbridge from your Reincarnation Site to the Chumara island as a quicker route and bring some reinforcements. You should be able to finish off the Chumara and collect Hypnotise for your own use.
Quick Way