Head Hunter: Difference between revisions
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==Setting== | ==Setting== | ||
... | You share a large island with the [[Dakini]] which has a very large force from the start. The [[Matak]] and [[Chumara]] are on two smaller islands. There is a [[Fog of War]] covering the world. | ||
'''Enemy tribes:''' [[Dakini]], [[Chumara]], [[Matak]] | '''Enemy tribes:''' [[Dakini]], [[Chumara]], [[Matak]] | ||
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==Strategy== | ==Strategy== | ||
You need to work quickly as the [[Dakini]] will get and use [[Armageddon]]. | You need to work quickly as the [[Dakini]] will get and use [[Armageddon]]. All three [[tribe]]s will launch [[boat]] attacks against you. Do not go anywhere near the [[Dakini]] until you are ready to attack. | ||
[[Convert]] a few [[wildmen|wildies]] and build a few [[hut]]s to gain some [[mana]], then charge [[landbridge]] as soon as you can. Meanwhile, build a [[temple]] and train 4 or 5 [[preacher]]s. As quick as you can, take a group of [[preacher]]s and [[braves]] with your [[Shaman]] and [[landbridge]] across to the island next to your [[Reincarnation Site]]. It should be fairly easy to finish off the [[Matak]]. Build a [[Firewarrior Training Hut]] and a [[Balloon Hut]] on the [[Matak]] base and expand to charge your [[spell]]s. It is then relatively easy to attack the [[Chumara]] and [[Dakini]] from the air with your [[Shaman]] and [[balloon]]s full of [[firewarrior]]s protected by [[Magical Shield]]. | [[Convert]] a few [[wildmen|wildies]] and build a few [[hut]]s to gain some [[mana]], then charge [[landbridge]] as soon as you can. Meanwhile, build a [[temple]] and train 4 or 5 [[preacher]]s. As quick as you can, take a group of [[preacher]]s and [[braves]] with your [[Shaman]] and [[landbridge]] across to the island next to your [[Reincarnation Site]]. It should be fairly easy to finish off the [[Matak]]. Build a [[Firewarrior Training Hut]] and a [[Balloon Hut]] on the [[Matak]] base and expand to charge your [[spell]]s. It is then relatively easy to attack the [[Chumara]] and [[Dakini]] from the air with your [[Shaman]] and [[balloon]]s full of [[firewarrior]]s protected by [[Magical Shield]]. | ||
{{Nav_Levels}} | {{Nav_Levels}} |
Revision as of 07:12, 2 March 2007
Head Hunter |
Mode : Singleplayer |
Players : 4 |
Stone Heads : 3 |
Vault of Knowledges : 0 |
Alliances : N/A |
Difficulty : Very Hard |
Starting Speech
"The Dakini are the mightiest of the three tribes we must face. I fear that if they are not stopped they will unleash a terrible magic upon us."
Setting
You share a large island with the Dakini which has a very large force from the start. The Matak and Chumara are on two smaller islands. There is a Fog of War covering the world.
Enemy tribes: Dakini, Chumara, Matak
Worship Objects:
Item | Shots | Spell/Effect | Follower Count |
Stone Head | 1 | Armageddon | 6 |
Stone Head | 1 | Volcano | 6 |
Stone Head | 1 | Armageddon | 6 |
Strategy
You need to work quickly as the Dakini will get and use Armageddon. All three tribes will launch boat attacks against you. Do not go anywhere near the Dakini until you are ready to attack.
Convert a few wildies and build a few huts to gain some mana, then charge landbridge as soon as you can. Meanwhile, build a temple and train 4 or 5 preachers. As quick as you can, take a group of preachers and braves with your Shaman and landbridge across to the island next to your Reincarnation Site. It should be fairly easy to finish off the Matak. Build a Firewarrior Training Hut and a Balloon Hut on the Matak base and expand to charge your spells. It is then relatively easy to attack the Chumara and Dakini from the air with your Shaman and balloons full of firewarriors protected by Magical Shield.